That's my first 3D character model I've ever made. I've got a lot of friends
who are good at 3D modelling (especially Hawk .) so I was able to watch
those guys in action... For my own experiments I've chosen
[ Blender3D ],
it's a great free 3D package, which is comparable to the commercial ones.
I'm really happy with Blender's workflow!
The model is done for now. The gratest challange is to learn more about
human body mesh topology - it's crucial! When I find more personal power,
I will continue by rigging and texturing. I want this model to bring to life!
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