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About FSHUB : rev. 2005-05-19 by FipS

FSHUB is an experimental engine I am working on. As a professional game developer I am sometimes frustrated by the whole process of development where the time is limited, the ideas are different and every decision is a compromise. Would not it be great to design the whole game engine with absolute freedom as a one-man show where I am the only actor? That is the reason I come up with FSHUB.

In such a project it is possible to aim to totally different goals than in standard commercial development. Furthermore it is possible to spent much more time on all sort of special features which are normally omitted. This technology should offer me a platform for realization of my visions, so the whole system should be pretty clever to help one to use it effectively.

At the moment I don't intend to publish more details about the project, nevertheless I am going to release information about progress later.

May, 2004 - FSHUB - (c) Filip STOKLAS (FipS) - [ www ][ Guest Book ]