]-
[ FipS' NEWS ]-
ABOUT FipS =
[ START HERE ]=
[ PROFILE ]-
[ GUESTBOOK ]-
[ FORUMS ]-
COMP
UTERS
=
[ CODING ]-
[ FipS' CODE ]-
[ FSHUB ENG. ]-
[ OLD STUFF ]-
ART & CG =
[ CG ART ]-
[ ARTWORKS ]-
PHOTO =
[ * ABOUT ]-
[ SERIES ]-
[ SHOTS ]-
[ PANORAMAS ]-
[ MACROS ]-
[ TIMELAPSE ]-
Dumped Links - The links I visited in 2008!
= LINKS
-[ CODING ]
-[ C++ ]
-[ GAME DEV ]
-[ GRAPHICS ]
-[ MATH ]
-[ LIBS ]
-[ PYTHON ]
-[ MOBILE ]
-[ FREE TOOLS ]
-[ CG ART ]
-[ PHOTO ]
-[ LEARN ENG ]
-[ E FRIENDS ]
-[ SELECTED ]
-[ MISC ]
= DUMPED
-[ 2010 ]
[ 07 ]
-[ 2009 ]
[ 06 ]
-[ 2008 ]
[ 05 ]
Dumped Links 2008:
Lighting in Blender Internal
 
[ http://home.elka.pw.edu.pl/~mskrajno/tutorials/lighting/general/General.html ]
phpBB RSS Mods
 
[ http://www.outshine.com/blog/2007/03/phpbb-rss-mods.php ]
Google C++ Style Guide
 
[ http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml ]
Online LaTeX Equation Editor
 
[ http://thornahawk.unitedti.org/equationeditor/equationeditor.php ]
Food Additives
 
[ http://www.cspinet.org/reports/chemcuisine.htm#Food%20additive ]
Lorin's simple code beautifier for C++, C#, Java, and Javascript
 
[ http://couponmeister.com/beautify.aspx ]
smallpt: Global Illumination in 99 lines of C++
 
[ http://www.kevinbeason.com/smallpt/ ]
Watertight Texture Sampling
 
[ http://castano.ludicon.com/blog/?p=416 ]
How to Read MTF Curves by H. H. Nasse (Zeiss)
 
[ http://www.zeiss.com/C12567A8003B8B6F/EmbedTitelIntern/CLN_30_MTF_en//CLN_MTF_Ku... ]
CGSociety - Gears of War 2
 
[ http://features.cgsociety.org/story_custom.php?story_id=4831 ]
gPhoto - Doc :: Remote controlling cameras
 
[ http://gphoto.sourceforge.net/doc/remote/ ]
Science Museum - Launchpad Online - Launchball
 
[ http://www.sciencemuseum.org.uk/launchpad/launchball/ ]
Robokill - Rock Solid Arcade
 
[ http://www.rocksolidarcade.com/games/robokill/ ]
Interactive Video Object Manipulation
 
[ http://vimeo.com/2345579?pg=embed&sec=2345579 ]
Pendulum Alter Ego Facial Animations
 
[ http://www.youtube.com/watch?v=-wtv4bsLWvw ]
Sensor Cleaning - Digital SLR Sensor Cleaning That Works For Me
 
[ http://www.the-digital-picture.com/Photography-Tips/Sensor-Cleaning.aspx ]
Understanding Digital SLR Sensor Cleaning
 
[ http://www.luminous-landscape.com/essays/sensor-cleaning.shtml ]
Slow Sync Flash
 
[ http://digital-photography-school.com/blog/slow-sync-flash/ ]
Cross-Platform Graphics with SDL and OpenGL
 
[ http://www.mrmoen.com/2008/04/08/cross-platform-graphics-with-sdl-and-opengl/ ]
Stand alone Python for Windows
 
[ http://arctrix.com/nas/python/standalone.html ]
Nikon Autofocus SB-20 Speedlight
 
[ http://www.mir.com.my/rb/photography/hardwares/classics/nikonf4/flash/sb20/index... ]
Python Types and Objects
 
[ http://www.cafepy.com/article/python_types_and_objects/ ]
Terminal Server API Programming
 
[ http://www.wtstek.com/articles/20070104/Tritsch_TsAPI.ppt ]
Architecture of Fast User Switching
 
[ http://support.microsoft.com/kb/294737 ]
What 'sessions' are on Windows NT
 
[ http://homepages.tesco.net/J.deBoynePollard/FGA/windows-nt-session.html ]
Stackless notes #1
 
[ http://www.goneeded.com/javas/articles/20080606/a1369242722.html ]
Stackless for PSP Tutorial - Part 1
 
[ http://themindcaster.blogspot.com/2007/06/stackless-for-psp-tutorial-part-1.html ]
PSP Stackless Python Project
 
[ http://themindcaster.blogspot.com/2007/11/psp-stackless-python-project.html ]
Native Client
 
[ http://code.google.com/p/nativeclient/ ]
Stackless Python Continues to Amaze
 
[ http://holdenweb.blogspot.com/2006/11/stackless-python-continues-to-amaze.html ]
Simplified Exception Identification in Python
 
[ http://www.linuxjournal.com/article/5821 ]
Canon 5D Mark II Review - Phil Holland - phfx.com
 
[ http://www.artbyphil.com/phfx/photography/2008_5DII_Review/index.html ]
http://www.wreck.devisland.net/ga/
 
[ http://www.wreck.devisland.net/ga/ ]
Stackless Python - A first look.
 
[ http://forums.4fips.com/viewtopic.php?f=3&t=7 ]
Python and Scripting for Games
 
[ http://www.ipd.bth.se/ska/python-lecture.slides.pdf ]
DryIcons | Free Icons
 
[ http://dryicons.com/free-icons ]
Play Auditorium
 
[ http://www.playauditorium.com ]
Latest post on your homepage (phpbb3)
 
[ http://www.hawkee.com/snippet/5344/ ]
Easy Concurrency with Stackless Python By Chris McAvoy
 
[ http://www.developer.com/lang/other/article.php/3756526 ]
Thoughts Serializer » Multithreaded Game Scripting with Stackless Python
I'm very excited about exploring Stackless Python in detail! It all seems so promising to me!
 
[ http://www.fas.harvard.edu/~lib215/lectures/lect_p/lect06/6_Extras/Games+OS.html ]
Introduction to Stackless Python
 
[ http://www.onlamp.com/pub/a/python/2000/10/04/stackless-intro.html?page=1 ]
Example of Microsimulation with Stackless Python
 
[ http://amundblog.blogspot.com/2008/10/example-of-microsimulation-with.html ]
Erlang vs. Stackless python: a first benchmark
 
[ http://muharem.wordpress.com/2007/07/31/erlang-vs-stackless-python-a-first-bench... ]
Dan Heller's Stock Photography and Business Resources
 
[ http://www.danheller.com ]
Working with Stackless Python and Microthreads
 
[ http://www.informit.com/articles/article.aspx?p=23294 ]
Suicidator City Engine
 
[ http://blenderartists.org/forum/showthread.php?t=140415 ]
Protothreads - Lightweight, Stackless Threads in C
 
[ http://www.sics.se/~adam/pt/ ]
Dec, 2008 ^
Nikon D90 - the sweet spot? (Part one)
 
[ http://dslr-video.com/blogmag/?p=371 ]
Nikon Photo Contest International 2008-2009
 
[ http://imaging.nikon.com/products/imaging/activity/npci/npci2008-2009/index.htm ]
Introduction to Concurrent Programming with Stackless Python by Grant Olson
...Hopefully, I've successfully demonstrated that threadlets run at least an order of magnitude faster than OS threads, and scale much better. The general wisdom with OS threads is (1) don't use them, and (2) if you have to use as little as possible. Stackless' threadlets free us from these constraints...
 
[ http://members.verizon.net/olsongt/stackless/why_stackless.html ]
Stackless Python
 
[ http://www.stackless.com ]
Vangelis lyrics - Blade Runner
 
[ http://www.vangelislyrics.com/vangelis-blade-runner-lyrics.htm ]
PSP 3000 Vs 2000 Comparison
 
[ http://www.gametrailers.com/player/usermovies/281566.html ]
Triangle Scan Conversion using 2D Homogeneous Coordinates
 
[ http://www.cs.unc.edu/~olano/papers/2dh-tri/ ]
Advanced Rasterization
 
[ http://www.devmaster.net/forums/showthread.php?t=1884 ]
g-speak overview 1828121108
 
[ http://vimeo.com/2229299 ]
Changing font in CDialog - SteveR
 
[ http://www.eggheadcafe.com/software/aspnet/31969550/changing-font-in-cdialog.asp... ]
IndustryBroadcast - Bringing the Collective Insight of the Gaming Industry to your ears
 
[ http://www.industrybroadcast.com ]
Citrix Thread: Unresolved external _VdCallWd error
 
[ http://forums.citrix.com/thread.jspa?messageID=549667 ]
VirtuaWin - Virtual Desktops for Windows
Cool! It seems to be a good successor to DeskWin, which has some troubles on Vista...
 
[ http://virtuawin.sourceforge.net/ ]
Add virtual desktops to Windows XP, Vista
 
[ http://news.cnet.com/8301-13880_3-9902461-68.html ]
Citrix Thread: Maintaining Multiple Virtual Channels
 
[ http://forums.citrix.com/message.jspa?messageID=703682 ]
BBC World Service Learning English Meet the Team
 
[ http://www.bbc.co.uk/worldservice/learningenglish/radio/specials/1012_LEteam/ ]
Dive Into Python - Python from novice to pro
 
[ http://www.diveintopython.org ]
Python Persistence Management
 
[ http://www.developertutorials.com/tutorials/python/python-persistence-management... ]
Shortcuts removal fails on Windows Vista
 
[ http://nsis.sourceforge.net/Shortcuts_removal_fails_on_Windows_Vista ]
4FipS.com Forums
 
[ http://forums.4fips.com ]
Socket Programming HOWTO
 
[ http://docs.python.org/howto/sockets.html ]
Royksopp - Remind Me
 
[ http://www.youtube.com/watch?v=lBvaHZIrt0o&feature=rec-HM-fresh ]
Scenes from Antarctica
 
[ http://www.boston.com/bigpicture/2008/11/scenes_from_antarctica.html ]
Scalable Multithreaded Game Engines Using Transactional Memory
 
[ https://urresearch.rochester.edu/retrieve/15913/2008-08-25_thesis_silverman.pdf ]
Old Man's Head - A Blender Sculpture by FipS
 
[ http://www.youtube.com/watch?v=GmB4oYHBpbI ]
Steampunk Myths and Legends CGChallenge
 
[ http://features.cgsociety.org/challenge/steampunk/ ]
UK trailer for Sega's new action game Bayonetta
 
[ http://www.g4tv.com/thefeed/blog/post/690443/Bayonetta_HyperProvocative_UK_Trail... ]
The Guerrilla CG Project - Computer Graphics Fundamentals
 
[ http://www.guerrillacg.org ]
CamStudio - Free Screen Recording Software
 
[ http://camstudio.org ]
Blender Konference 2008
 
[ http://dl.avu.cz/2008/10/blender-konference-2008/?lang=cz ]
Ali Zainal Photography
 
[ http://www.alizainal.com ]
[C++-sig] Free function returning reference
 
[ http://mail.python.org/pipermail/cplusplus-sig/2004-July/007396.html ]
A picture from both sides
 
[ http://blogs.reuters.com/photo/2008/10/21/a-picture-from-both-sides/ ]
Shooting by accident or standing out from the crowd?
 
[ http://blogs.reuters.com/photo/2008/10/31/shooting-by-accident-or-standing-out-f... ]
Why We Love Film
 
[ http://www.kenrockwell.com/tech/why-we-love-film.htm ]
The Teddy Incident
 
[ http://www.gamedev.net/community/forums/topic.asp?topic_id=513347 ]
Nov, 2008 ^
The North Wind Blew South
 
[ http://www.vimeo.com/1953467 ]
The steadily growing "Algorithms for programmers" text (the fxtbook) by Jörg Arndt
 
[ http://www.jjj.de/fxt/fxtbook.pdf ]
Nine Techniques for CSS Image Replacement - CSS-Tricks
 
[ http://css-tricks.com/nine-techniques-for-css-image-replacement/ ]
Shawn Hargreaves Blog - Game programming with the XNA Framework
 
[ http://blogs.msdn.com/shawnhar/ ]
'Full' artificial heart implant (BBC)
 
[ http://news.bbc.co.uk/2/hi/health/7694663.stm ]
Start to Finish: Publishing a Commercial iPhone Game
 
[ http://www.gamedev.net/reference/business/features/asteropepm/ ]
Autodesk internal discussion about Softimage
 
[ http://au.youtube.com/watch?v=kR7UWImpG54 ]
abandoned
 
[ http://forums.dpreview.com/forums/read.asp?forum=1005&message=29746322 ]
10 second color boost
 
[ http://forums.dpreview.com/forums/read.asp?forum=1005&message=29787982 ]
Autodesk Signs Agreement With Avid Technology to Acquire Softimage
 
[ http://pressreleases.autodesk.com/index.php?s=press_releases&item=485 ]
The Producer/Consumer Threading Model
 
[ http://software.intel.com/en-us/articles/the-producerconsumer-threading-model ]
Multithreaded Programming with ThreadMentor: A Tutorial
 
[ http://www.cs.mtu.edu/~shene/NSF-3/e-Book/ ]
Multithreading - The Delphi Way by Martin Harvey.
 
[ http://www.eonclash.com/Tutorials/Multithreading/MartinHarvey1.1/ToC.html ]
e e a n e e - Benita Winckler
 
[ http://www.eeanee.com ]
Derk Vanneman - concept art and illustration portfolio
 
[ http://www.derkvenneman.com/ ]
The McDonald's hamburger* that wouldn't die
 
[ http://www.bookofjoe.com/2008/10/the-hamburger-t.html ]
A Hobbyist Game Engine Post Mortem
 
[ http://www.gamedev.net/reference/programming/features/hobbyenginepm/ ]
F-Stop
 
[ http://f-stop.blogspot.com ]
Trains of Russia
 
[ http://englishrussia.com/?p=2081 ]
Tony Iommi
 
[ http://en.wikipedia.org/wiki/Tony_Iommi ]
Tokina AF 11-16mm f/2.8 AT-X Pro DX
 
[ http://www.photozone.de/canon-eos/379-tokina_1116_28_canon ]
JSSpeccy: A ZX Spectrum emulator in Javascript
 
[ http://matt.west.co.tt/spectrum/jsspeccy/ ]
SimpleScreen Saver (WTL)
 
[ http://steve.theketchams.com/programming/screenSaver.html ]
pfQuizzz - Freeware Vocabulary Trainer for PC, PDA & Mobile
 
[ http://pfquizzz.4fips.com ]
NiftyPerforce
 
[ http://code.google.com/p/niftyplugins/ ]
Cave Story Interview
 
[ http://www.gametrailers.com/player/41460.html ]
TBB containers vs. STL. Functionality rift
 
[ http://software.intel.com/en-us/blogs/2008/10/13/tbb-containers-vs-stl-functiona... ]
http://www.gopspgo.co.uk
 
[ http://www.gopspgo.co.uk ]
JOINT STRIKE FIGHTER AIR VEHICLE C++ CODING STANDARDS
 
[ http://www.research.att.com/~bs/JSF-AV-rules.pdf ]
An auto-reset event is just a stupid semaphore
 
[ http://blogs.msdn.com/oldnewthing/archive/2006/06/22/642849.aspx ]
Waiting for a thread to start
 
[ http://www.developerfusion.com/article/1715/worker-threads/6/ ]
Photo gallery for creative digital and film photographers - PhotoForum.ru
 
[ http://www.photoforum.ru ]
Optimizing Your C/C++ Applications (AMD), Part 1
 
[ http://developer.amd.com/documentation/articles/pages/6212004126.aspx ]
D90 | D-MOVIE
 
[ http://chsvimg.nikon.com/products/imaging/lineup/d90/en/d-movie/ ]
Milk meets Coffee
 
[ http://www.pbase.com/daria90/milk_meets_coffee ]
Deerhoof - The Perfect Me
 
[ http://www.youtube.com/watch?v=1rrnTDDhVnw&feature=related ]
OpenGL Mathematics (GLM)
 
[ http://glm.g-truc.net ]
Licensing Fundamentals for the Citrix Access Suite
 
[ http://www.citrixevents.com/global/resources/dynamic/presentations/2110.Licensin... ]
Licensing Fundamentals for the Citrix Access Suite
 
[ http://www.citrixevents.com/global/resources/dynamic/presentations/2110.Licensin... ]
Earth From Above comes to NYC
 
[ http://www.boston.com/bigpicture/2008/10/earth_from_above_comes_to_nyc.html ]
Oyster card hack details revealed (BBC)
 
[ http://news.bbc.co.uk/2/hi/programmes/click_online/7655292.stm ]
Oct, 2008 ^
Sennheiser HD 215 headphones
 
[ http://www.trustedreviews.com/multimedia/review/2005/04/27/Sennheiser-HD-215-hea... ]
From 3D Studio MAX to Direct 3D: Introduction to Plugin Development
 
[ http://www.gamasutra.com/features/19980220/baumann_01.htm ]
Silent Hill Nurses Dance
 
[ http://www.gametrailers.com/player/usermovies/273261.html?playlist=featured ]
D90 and HVX side-by-side test
 
[ http://vimeo.com/1713382 ]
GLSL vs Cg
 
[ http://appsrv.cse.cuhk.edu.hk/~wmpang/tutorials/glsl.html ]
FM 100 Hue Test
 
[ http://www.xrite.com/custom_page.aspx?PageID=77 ]
Dead Space Preview
 
[ http://www.gametrailers.com/player/40173.html ]
Al Stevens Interviews Alex Stepanov
 
[ http://www.stepanovpapers.com/drdobbs-interview.html ]
An Interview with A. Stepanov
 
[ http://www.stlport.org/resources/StepanovUSA.html ]
Manual-SculptMode - BlenderWiki
 
[ http://wiki.blender.org/index.php/Manual/SculptMode ]
Blender Retopo tool: modeling a low-poly head on the hi-poly
 
[ http://vimeo.com/1227660 ]
Wrap Skinning for Bone/Muscle Driven Skin Deformation
 
[ http://www.highend3d.com/maya/tutorials/character/Wrap-Skinning-for-Bone-Muscle-... ]
Character Setup for Real-Time in Maya 3.0
 
[ http://www.highend3d.com/maya/tutorials/character/223.html ]
Bone-Based Mouth Animation Setup
 
[ http://www.dirtyoldtoon.com/tutorials/LipTutorial_01.htm ]
Real Time Character Modeling Tutorial
 
[ http://www.highend3d.com/maya/tutorials/character/300.html ]
Back to The Future (Part 2)
 
[ http://powerof2games.com/node/36 ]
Bad News for Scons Fans
 
[ http://powerof2games.com/node/37 ]
Enforcing Code Feature Requirements in C++
 
[ http://www.artima.com/cppsource/codefeatures.html ]
Matrix Layouts, DirectX and OpenGL
Neverending story...
 
[ http://www.mindcontrol.org/~hplus/graphics/matrix-layout.html ]
OpenGL FAQ - 9 Transformations
 
[ http://www.opengl.org/resources/faq/technical/transformations.htm ]
Nikon D700 Review
 
[ http://dustylens.com/nikon_d700.htm ]
SOFTIMAGE|XSI - Metal Gear Solid 4 part 1
 
[ http://www.softimage.com/products/xsi/customer_stories/metal_gear_4/ ]
GOOD: Oil Addiction
 
[ http://uk.youtube.com/watch?v=EOm18c5Btiw ]
Expert Analysis: Google-Valve deal
 
[ http://www.techradar.com/news/gaming/opinion-google-buying-valve--465704 ]
new version amazing robot asimo
 
[ http://www.youtube.com/watch?v=Q3C5sc8b3xM ]
Robot fair in osaka japan
 
[ http://www.youtube.com/watch?v=nHvaqpcGI1c ]
Dancing Sony Robots
 
[ http://www.youtube.com/watch?v=9vwZ5FQEUFg&feature=related ]
Lara Croft's Legacy: Moving Tomb Raider Forward (Gamasutra)
 
[ http://www.gamasutra.com/view/feature/3778/lara_crofts_legacy_moving_tomb_.php ]
Revitalizing a Heritage: The Writing of Fallout 3 (Gamasutra)
 
[ http://www.gamasutra.com/view/feature/3775/revitalizing_a_heritage_the_.php ]
Invasion Prague - Josef Koudelka's pictures from 1968
 
[ http://news.bbc.co.uk/1/shared/spl/hi/pop_ups/08/in_pictures_prague_invasion0_19... ]
Understanding White Balance
 
[ http://www.cambridgeincolour.com/tutorials/white-balance.htm ]
c++0x The Dawning of a New Standard
 
[ http://www.devx.com/SpecialReports/Door/38865 ]
2007 Gamefest Presentations
 
[ http://xnagamefest.com/presentations.htm ]
Here Be Dragons: C++ Undefined Behavior
 
[ http://www.microsoft.com/downloads/details.aspx?FamilyId=A436B63B-8EB4-4914-8041... ]
An Anatomy of Despair: Aggregation Over Inheritance
 
[ http://gamearchitect.net/2008/06/01/an-anatomy-of-despair-aggregation-over-inher... ]
Sep, 2008 ^
Getting Great Prints: Pleasing skin tone
90% of all you need to know is that you can never let the yellow % fall below magenta % on anyone's skin.
 
[ http://www.smugmug.com/help/skin-tone ]
Reducing Noise with ACR (and Lightroom)
 
[ http://lifespy.wordpress.com/2008/02/05/reducing-noise-with-acr-and-lightroom/ ]
Strategies for Implementing POSIX Condition Variables on Win32
 
[ http://www.cse.wustl.edu/~schmidt/win32-cv-1.html ]
Adobe Photoshop Lightroom 2 Review
 
[ http://arstechnica.com/reviews/apps/adobe-photoshop-lightroom-2-review.ars ]
Useful foreign phrases
 
[ http://www.omniglot.com/language/phrases/index.htm ]
Which icon sizes should I use in my application?
 
[ http://blogs.msdn.com/windowsmobile/archive/2008/08/14/which-icon-sizes-should-i... ]
Digital Cameras - Nikon D90 Test Images
 
[ http://www.imaging-resource.com/PRODS/D90/D90A7.HTM ]
Thread synchronization: Wait and Pulse demystified
 
[ http://www.codeproject.com/KB/threads/WaitPulse.aspx ]
Must-Have Gadgets
 
[ http://www.cnbc.com/id/15840232?video=833907484&play=1 ]
A thread pool implementation
 
[ http://www.codeproject.com/KB/threads/cpthreadpool001.aspx ]
NaturalMotion Euphoria
 
[ http://www.naturalmotion.com/euphoria.htm ]
Thread pools and work queues
 
[ http://www-128.ibm.com/developerworks/java/library/j-jtp0730.html ]
Thread Pooling (Java Thread Programming by Paul Hyde)
 
[ http://java.sun.com/developer/Books/javaprogramming/threads/chap13.pdf ]
Windows Thread Pooling
 
[ http://www.codeguru.com/cpp/w-p/system/threading/article.php/c7073 ]
The Raw Truth About JPEG
 
[ http://www.paxtonprints.com/index.php?x=truth_about_jpeg ]
PixelJunk Eden
Looks great!
 
[ http://www.gametrailers.com/player/38539.html?type= ]
Robots that swarm together (BBC)
 
[ http://news.bbc.co.uk/2/hi/technology/7548190.stm ]
Tour of LA robot show (BBC)
 
[ http://news.bbc.co.uk/2/hi/technology/7560506.stm ]
Understanding Raw Files
 
[ http://www.luminous-landscape.com/tutorials/understanding-series/u-raw-files.sht... ]
Adobe Photoshop Lightroom Killer Tips
 
[ http://www.lightroomkillertips.com ]
OneThirdStop (Nikon D200 Lightroom presets (VERSION 2) emulating Capture NX raw conversions)
 
[ http://www.onethirdstop.com/ ]
JPG vs Raw: Get it Right the First Time
 
[ http://www.kenrockwell.com/tech/raw.htm ]
Coding Without Comments (Coding Horror)
 
[ http://www.codinghorror.com/blog/archives/001150.html ]
On Our Project, We're Always 90% Done (Coding Horror)
 
[ http://www.codinghorror.com/blog/archives/001161.html ]
Quantity Always Trumps Quality (Coding Horror)
 
[ http://www.codinghorror.com/blog/archives/001160.html ]
Intellectual property
 
[ http://drspinello.com/hsci391/stext14.htm ]
Ending with the grin
 
[ http://www.octopull.demon.co.uk/arglib/TheGrin.html ]
Using auto_ptr Effectively (Herb Sutter)
 
[ http://www.gotw.ca/publications/using_auto_ptr_effectively.htm ]
Update on auto_ptr (Scott Meyers)
 
[ http://www.aristeia.com/BookErrata/auto_ptr-update.html ]
Why do dialog editors start assigning control IDs with 100?
 
[ http://blogs.msdn.com/oldnewthing/archive/2004/12/14/300204.aspx ]
The importance of passing the WT_EXECUTELONGFUNCTION flag to QueueUserWorkItem
 
[ http://blogs.msdn.com/oldnewthing/archive/2005/07/22/441785.aspx ]
Thread Pools
 
[ http://msdn.microsoft.com/en-us/library/ms686760(VS.85).aspx ]
FindFirstChangeNotification & Shell_NotifyIcon together... again
 
[ http://www.codeproject.com/KB/system/FolderWatch.aspx ]
Robots learn to move themselves (BBC News)
 
[ http://news.bbc.co.uk/2/hi/technology/7544099.stm ]
How to Write a Terminal Services Add-in in Pure C#
 
[ http://www.codeproject.com/KB/system/TSAddinInCS.aspx?fid=358838&df=90&mpp=25&no... ]
Uncharted Animation - An In-depth Look at the Charactr Animation Workflow & Pipeline (Naughty Dog)
 
[ http://www.naughtydog.com/corporate/press/GDC%202008/UnchartedAnimation_workflow... ]
Why does DS_SHELLFONT = DS_FIXEDSYS | DS_SETFONT?
 
[ http://blogs.msdn.com/oldnewthing/archive/2005/02/07/368423.aspx ]
Change default dialog font
 
[ http://www.codeguru.com/cpp/w-d/dislog/fonthandling/article.php/c2023/ ]
fontmess.com
 
[ http://fontmess.com ]
Aug, 2008 ^
How to Display UNICODE Characters in a CListCtrl or a CEdit
 
[ http://codeguru.earthweb.com/cpp/cpp/cpp_mfc/general/article.php/c10285/ ]
Rickard Strongert - advice videos on Rickard Strongert
 
[ http://www.videojug.com/tag/rickard-strongert ]
WAZU JAPAN's Gallery of Unicode Fonts
 
[ http://www.wazu.jp/gallery/views/all_fonts.html ]
Why are structure sizes checked strictly?
 
[ http://blogs.gotdotnet.com/oldnewthing/archive/2003/12/12/56061.aspx ]
Pitfalls in handling the WM_CONTEXTMENU message
 
[ http://blogs.msdn.com/oldnewthing/archive/2004/09/21/232369.aspx ]
Spying a file system
 
[ http://www.codeproject.com/KB/files/FileSpyArticle.aspx?display=Print ]
Bjarne Stroustrup on the Evolution of Languages (MSDN Magazine)
Focus on key concepts; focus on their interfaces; focus on the management of resources (memory, files, locks, and so on); focus on error handling. The design of good invariants for classes and Resource Acquisition Is Initialization (RAII) are key techniques. /Bjarne Stroustrup/
I have always wished for my computer to be as easy to use as my telephone; my wish has come true because I can no longer figure out how to use my telephone. /Bjarne Stroustrup/
 
[ http://msdn.microsoft.com/en-us/magazine/cc500572.aspx ]
Cactus interviewed by Game Maker Television
 
[ http://tigsource.com/articles/2008/07/25/cactus-interviewed-by-game-maker-televi... ]
funny gamestop commercial (HQ)
 
[ http://www.youtube.com/watch?v=pJxHzHBiZoE ]
Gametrailers.com - levelHead - E3 2008 Room Traversing Gameplay
Cool one!
 
[ http://www.gametrailers.com/player/37149.html ]
Modifying Smartphone menu bars in runtime
 
[ http://www.pocketpcdn.com/articles/articles.php?&atb.set(c_id)=77&atb.set(a_id)=... ]
Creating a Smartphone MenuBar Control
 
[ http://msdn.microsoft.com/en-us/library/ms911967.aspx ]
knol a unit of knowledge
 
[ http://knol.google.com ]
Creating and Using Menus on Windows Mobile 5.0 Pocket PCs
 
[ http://channel9.msdn.com/wiki/mobiledeveloper/menu/ ]
SHMenuBar_GetMenu not working properly on PocketPC 2003
 
[ http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=1904057&SiteID=1 ]
Electronic Beats - Home
 
[ http://www.electronicbeats.net/home ]
KeePass Password Safe
 
[ http://keepass.info/ ]
About Keyboard Accelerators
 
[ http://msdn.microsoft.com/en-us/library/ms646335(VS.85).aspx ]
http://jalbum.net/skins/skin/TiltViewer
 
[ http://jalbum.net/skins/skin/TiltViewer ]
Understand the Impact of Low-Lock Techniques in Multithreaded Apps (Vance Morrison, MSDN Magazine)
The biggest conceptual difference between sequential and multithreaded programs is the way the programmer should view memory. In a sequential program, memory can be thought of as being stable unless the program is actively modifying it. For a multithreaded program, however, it is better to think of all memory as spinning (being changed by other threads) unless the programmer does something explicit to freeze (or stabilize) it. /Vance Morrison/
 
[ http://msdn.microsoft.com/en-us/magazine/cc163715.aspx ]
What Every Dev Must Know About Multithreaded Apps (Vance Morrison, MSDN Magazine)
 
[ http://msdn.microsoft.com/cs-cz/magazine/cc163744(en-us).aspx ]
Beauty and the beast
 
[ http://siamakcgm.cgsociety.org/gallery/649992/?utm_source=newsletter&utm_medium=... ]
PhysicsFS
 
[ http://icculus.org/physfs/ ]
/MP (Build with Multiple Processes)
 
[ http://msdn.microsoft.com/en-us/library/bb385193.aspx ]
art of james paick
 
[ http://www.jamespaick.com/index.html ]
How to Develop a UMDF Driver Part 1
 
[ http://download.microsoft.com/download/f/0/5/f05a42ce-575b-4c60-82d6-208d3754b2d... ]
Spartan programming
 
[ http://ssdl-wiki.cs.technion.ac.il/wiki/index.php/Spartan_programming ]
Gametrailers.com - Mirror's Edge - Story Trailer
 
[ http://www.gametrailers.com/player/35999.html ]
h4vok
 
[ http://www.youtube.com/watch?v=P27GidGZrVE&feature=related ]
Anadune - 60 seconds for Mr. Light
 
[ http://www.youtube.com/watch?v=DR5HMNye2eE&feature=related ]
Restating the obvious about the WM_COMMAND message
 
[ http://blogs.msdn.com/oldnewthing/archive/2006/03/02/542115.aspx ]
Let's Play Mondo Medicals - Dissorientations 1-5
 
[ http://www.youtube.com/watch?v=TYwZO7rxQeI&feature=related ]
Mondo Agency - Final Submission & End
 
[ http://www.youtube.com/watch?v=deIv4R1vdbg&feature=related ]
The Best Indie Games
 
[ http://www.youtube.com/watch?v=2jrFfN7cu-0 ]
Why does FindFirstFile find short names?
 
[ http://blogs.msdn.com/oldnewthing/archive/2005/07/20/440918.aspx ]
Places of a Lifetime, Places, Travel, Tips, Photography - National Geographic
 
[ http://www.nationalgeographic.com/places/places-of-a-lifetime/ ]
A Win32 API centering enhancement for message boxes.
 
[ http://www.codeguru.com/cpp/w-p/win32/messagebox/article.php/c4541/ ]
Diablo 3 Gameplay Evolution
 
[ http://www.gametrailers.com/player/35678.html ]
PixelJunk Eden 'Garden 03' gameplay HD
 
[ http://www.gamevideos.com/video/id/19744 ]
CHAINSAW MAID
 
[ http://www.youtube.com/watch?v=6d-tNXxTRBA ]
Regular Expressions Explained
 
[ http://www.proftpd.org/docs/howto/Regex.html ]
James Clyne
 
[ http://www.jamesclyne.com ]
Sketch Theatre
 
[ http://www.sketchtheatre.com ]
Apricot
 
[ http://apricot.blender.org ]
Jul, 2008 ^
The absolute bare minimum every programmer should know about regular expressions
 
[ http://immike.net/blog/2007/04/06/the-absolute-bare-minimum-every-programmer-sho... ]
Nikon and Kodak DSLR history
 
[ http://www.nikonweb.com ]
Tale of Tales interviews (Takayoshi Sato)
 
[ http://tale-of-tales.com/blog/interviews/interview-with-takayoshi-sato/ ]
The Better String Library
 
[ http://bstring.sourceforge.net ]
Marseille Travel Guide - Marseille Vacations - VirtualTourist.com
 
[ http://www.virtualtourist.com/travel/Europe/France/Provence_Alpes_Cote_dAzur/Mar... ]
How to use your extra mouse buttons in games or apps
 
[ http://www.codeproject.com/KB/audio-video/ReprogramYourMouse.aspx ]
Marseille travel guide - Wikitravel
 
[ http://wikitravel.org/en/Marseille ]
Nikkor Lenses
 
[ http://www.bythom.com/nikonlens.htm ]
Nikon D80 Review
 
[ http://www.bythom.com/d80review.htm ]
CreateProcess Example
 
[ http://pheatt.emporia.edu/courses/2005/cs260s05/hand39/hand39.htm ]
Walk Cycle (Sprint) at 1/3 speed (Jean-Francois Lepine)
 
[ http://streetcreep.cgsociety.org/gallery/630154 ]
'The Normals' test - Liam Kemp
 
[ http://www.youtube.com/watch?v=Pyhf3JmODHE ]
Growing Bonsai Indoors
 
[ http://www.evergreengardenworks.com/indoors.htm ]
Parallel Slide: 'how to'
 
[ http://www.youtube.com/watch?v=xTiW14M4obc&feature=related ]
Safe Way to Stop - inline rollerskate
 
[ http://www.youtube.com/watch?v=_VtOqBNWzdQ&NR=1 ]
Biofuel from bacteria? Startup says it's on the way
 
[ http://arstechnica.com/news.ars/post/20080616-biofuel-from-bacteria-startup-says... ]
D40x matrix metering focus dependence
This iritates me on my D80 quite a lot!!!
 
[ http://photo.net/bboard/q-and-a-fetch-msg?msg_id=00Nuaf ]
EPIC-FU blog BETA - blog - epic spotlight james houston
 
[ http://blog-beta.epicfu.com/2008/06/epic-spotlight-james-houston.html ]
Thread Interruption in the Boost Thread Library | Just Software Solutions
 
[ http://www.justsoftwaresolutions.co.uk/threading/thread-interruption-in-boost-th... ]
Is the GPU holding the PS3 back?
 
[ http://www.bruceongames.com/2008/06/10/is-the-gpu-holding-the-ps3-back/ ]
The Seeds of Wait-free Synchronization
Lazy Synchronization allows accessing threads to encounter 'broken' or 'partial' states in the container traversals, and if such a state is found, the current thread fixes up the problem before moving on.
 
[ http://mainroach.blogspot.com/2008/06/seeds-of-wait-free-synchronization.html ]
Stephen Wiltshire: The Human Camera
 
[ http://www.youtube.com/watch?v=a8YXZTlwTAU ]
mscgen A Message Sequence Chart Renderer
 
[ http://www.mcternan.me.uk/mscgen/ ]
Listing 6: A very simple use of boost::call_once
 
[ http://www.ddj.com/showArticle.jhtml?documentID=cuj0205kempf&pgno=7 ]
You lazy bastard, Part 1. or 'Portable, thread-safe, lazily initialized singletons with Boost.'
 
[ http://uint32t.blogspot.com/2007/12/you-lazy-bastard-part-1.html ]
Thoughts on a Thread Library for C++
 
[ http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2139.html ]
The Parallel Boost Graph Library
 
[ http://www.osl.iu.edu/research/pbgl/ ]
The National Library of Medicine's Visible Human Project
 
[ http://www.nlm.nih.gov/research/visible/visible_human.html ]
Ron Fedkiw
 
[ http://physbam.stanford.edu/~fedkiw/ ]
PyOne - one-liner helper for Python
 
[ http://www.unixuser.org/~euske/pyone/index.html ]
OO C is passable
 
[ http://www.yosefk.com/blog/oo-c-is-passable.html ]
A Generic Non-intrusive Smart Pointer Implementation
 
[ http://accu.org/index.php/journals/450 ]
boost::shared_ptr - deletion of incomplete type workaround
 
[ http://discuss.joelonsoftware.com/default.asp?joel.3.356536.9 ]
Ishkur's Guide to Electronic Music - New Home on Techno.org
 
[ http://techno.org/electronic-music-guide/ ]
Jun, 2008 ^
BohemiaNet
 
[ http://www.bohemianet.com/kraje_cz.htm ]
Nikkor 16-85mm f/3.5-5.6G ED AF-S DX VR
 
[ http://www.nikongear.com/nef/lenses/Nikkor_16-85mm_press_release.php?start=20 ]
Microsoft Certification for Windows Embedded CE 6.0
 
[ http://msdn.microsoft.com/en-us/embedded/cc294468.aspx ]
Introduction to Robotics Simulation with Microsoft Robotics Studio
 
[ https://www1.gotomeeting.com/register/441379939 ]
Play Music Catch - Free Online Web Game - Reflexive Arcade
 
[ http://www.reflexive.com/index.php?PAGE=WebGamePlay&WGID=94 ]
Tree Container Library: General Overview
 
[ http://www.datasoftsolutions.net/tree_container_library/overview.php ]
Valve Interview Part 1: Doug Lombardi on PC Gaming
 
[ http://www.shacknews.com/featuredarticle.x?id=873 ]
Scene Graph Resources - GameDev.Net Discussion Forums
 
[ http://www.gamedev.net/community/forums/topic.asp?topic_id=349829 ]
Embedding Python with Boost.Python Part 1
...In order for the module to be properly registered with the embedded Python interpreter, the
initXYZ()
function for the module needs to be called.
 
[ http://members.gamedev.net/sicrane/articles/EmbeddingPythonPart1.html ]
Python Embedded Boost
 
[ http://albatross.dnsdojo.net/apache2-default/wiki/index.php/Python_Embedded_Boos... ]
Test: Sigma 10-20 vs Sigma 12-24 (updated)
 
[ http://www.rytterfalk.com/2007/07/25/test-sigma-10-20-vs-sigma-12-24/ ]
Name mangling
 
[ http://en.wikipedia.org/wiki/Name_mangling ]
360° Video with Papervision3D
 
[ http://www.cornflex.org/?p=1 ]
Embedding Python in Multi-Threaded C/C++ Applications
 
[ http://www.linuxjournal.com/article/3641 ]
Building Hybrid Systems with Boost.Python
 
[ http://www.boost-consulting.com/writing/bpl.html ]
HOWTO Avoid Being Called a Bozo When Producing XML
 
[ http://hsivonen.iki.fi/producing-xml/ ]
Nolan Bushnell: the word from the godfather of gaming
 
[ http://blogs.guardian.co.uk/games/archives/2008/05/14/nolan_bushnell_the_word_fr... ]
Those Who Fight
 
[ http://www.youtube.com/watch?v=yr7zqlyRTmk&feature=related ]
Korea, the best dancer ever!!!
 
[ http://www.youtube.com/watch?v=M3PMCD7aMRI&feature=related ]
Architecture Art & architecture - Guardian Unlimited
 
[ http://blogs.guardian.co.uk/art/category/architecture/ ]
Exif Jpeg header manipulation tool
 
[ http://www.sentex.net/~mwandel/jhead/ ]
Molecular Visualizations of DNA
 
[ http://www.youtube.com/watch?v=4PKjF7OumYo ]
World’s First Digital Camera
 
[ http://www.geeksaresexy.net/2008/05/08/worlds-first-digital-camera/ ]
Thinking in Tkinter
 
[ http://www.ferg.org/thinking_in_tkinter/all_programs.html ]
May, 2008 ^
KOH KHO KING - Mirror Lock Up - How useful in handholding shots
 
[ http://shashinki.com/blog/2007/11/19/mirror-lock-up-how-useful-is-it/#more-756 ]
KOH KHO KING - Lens
 
[ http://shashinki.com/blog/tag/lens/ ]
Why's (Poignant) Guide to Ruby
 
[ http://www.poignantguide.net/ruby/ ]
Basic Python Course
 
[ http://heim.ifi.uio.no/~hpl/INF5660/PyBasics.pdf ]
Just posted! Nikon AF-S DX 18-200mm VR review Digital Photography Review
 
[ http://www.dpreview.com/news/0802/08022602nikon18200vrreview.asp ]
AF-S DX Nikkor 16-85mm f-3.5-5.6G ED VR Digital Photography Review
 
[ http://www.dpreview.com/news/0801/08012909nikkor1685vr.asp ]
Nikon 16-85mm VR vs. 18-200mm VR
 
[ http://www.kenrockwell.com/nikon/16-85mm-vs-18-200mm.htm ]
Nikkor AF-S 16-85mm f/3-5-5.6G ED VR DX - Review / Test Report
 
[ http://www.photozone.de/Reviews/46-nikon--nikkor-aps-c/377-nikkor_1685_3556vr?st... ]
Socket Programming HOWTO
 
[ http://www.amk.ca/python/howto/sockets/ ]
Project Euler
 
[ http://projecteuler.net ]
Error value translation idiom
 
[ http://groups.google.com/group/comp.lang.c++.moderated/browse_thread/thread/a81e... ]
Design Patterns in Python
 
[ http://www.python.org/workshops/1997-10/proceedings/savikko.html ]
CSS Layout tutorial
 
[ http://www.rds.co.za/css_layout.htm ]
How To Build a Basic CSS Layout
 
[ http://www.isitebuild.com/css/css-layout.html ]
Cascading Style Sheets - How To Dramatically Improve Your Web Site Design With CSS by Herman Drost
 
[ http://www.isitebuild.com/css/index.htm ]
Building Hybrid Systems with Boost.Python
 
[ http://www.boost-consulting.com/writing/bpl.html ]
How to create CSS layouts without using FLOAT
 
[ http://www.tjkdesign.com/articles/float-less_css_layouts.asp#shouldWeSwitch ]
30-second Tutorials Photo Gallery by Eric Delmar at pbase.com
 
[ http://www.pbase.com/cerumen/tutorials ]
How Can I Trap the Enter Key to Control the Cursor on a Dialog?
 
[ http://drdobbs.com/architect/184416769 ]
Microsoft XNA Developer Presentations
 
[ http://msdn2.microsoft.com/en-us/xna/aa937787.aspx ]
What is a close-up filter?
 
[ http://www.imaginatorium.org/stuff/cufilter.htm ]
[Tkinter-discuss] optionmenu insert
v.trace('w', ok) is very useful when it comes to Tkinter's OptionMenu...
 
[ http://mail.python.org/pipermail/tkinter-discuss/2006-May/000735.html ]
CGChannel Forum - View Thread - MotorStorm2
 
[ http://www.cgchannel.com/forum/viewthread?thread=30864 ]
Chinese Nuclear Weapon Effects Test
 
[ http://www.youtube.com/watch?v=-PJsAtX30wI&feature=related ]
EFFECTS OF NUCLEAR WEAPONS
 
[ http://www.youtube.com/watch?v=LuwFBDs1Jg4&feature=related ]
IBM: Charming Python: TK programming in Python
 
[ http://www.ibm.com/developerworks/library/l-tkprg/ ]
America Before Pearl Harbor - Early Kodachrome Images
 
[ http://www.dailykos.com/story/2006/12/7/04913/9030/204/278472 ]
Tkinter reference: A GUI for Python
 
[ http://www.google.com/search?num=100&hl=en&lr=&safe=off&as_qdr=all&sa=X&oi=spell... ]
Animated InnerFade with JQuery
 
[ http://www.openstudio.fr/Animated-InnerFade-with-JQuery.html ]
Face Detection C++ Library with Skin and Motion Analysis
 
[ http://www.codeproject.com/KB/audio-video/face_detection.aspx ]
Real-Time Object Tracker in C++
 
[ http://www.codeproject.com/KB/audio-video/object_tracker.aspx ]
Idioms and Anti-Idioms in Python
 
[ http://docs.python.org/dev/howto/doanddont.html ]
Inside id software
 
[ http://www.youtube.com/watch?v=V-VF-PHMPZc&feature=related ]
Visual Studio .NET 2003 and 2005 Keyboard Shortcuts
 
[ http://www.codinghorror.com/blog/archives/000315.html ]
The World Through My Eyes
 
[ http://bokehman.blogspot.com ]
Ultimate Ears UE-10 Pro
 
[ http://www.headphone.com/guide/by-manufacturer/ultimate-ears/ultimate-ears-ue-10... ]
Nikkor 35mm f-2D AF Lens Sample Photos and Specifications
 
[ http://www.pbase.com/cameras/nikon/35_2afd ]
The Nikon Nikkor 35mm f2.0 AF-D lens is a photojournalist's must have. - Nikon Nikkor 35mm f-2D AF Lens - Epinions.com
 
[ http://www.epinions.com/content_169253572228 ]
Paolo Nutini - A Man's a man
 
[ http://www.youtube.com/watch?v=wOBcFt5tevY&feature=related ]
Video Tron - tron, animation, stopmotion, pixilation, hueon - Dailymotion Share Your Videos
 
[ http://www.dailymotion.com/video/x4rj9p_tron_creation ]
Wrapping C/C++ for Python
 
[ http://teckla.idyll.org/~t/transfer/public/day3.pdf ]
IndieGames.com - The Weblog - Indie App Pick OE-CAKE! (Prometech Software, Inc.)
 
[ http://www.indiegames.com/blog/2008/04/indie_app_pick_oecake_prometec.html ]
A Pragmatic Look at Exception Specifications
 
[ http://www.gotw.ca/publications/mill22.htm ]
The Old New Thing Cleaner, more elegant, and harder to recognize
 
[ http://blogs.msdn.com/oldnewthing/archive/2005/01/14/352949.aspx ]
GFXworld.org - Graphics stuff daily - Cartoon Smart Blender Basics 1-2
 
[ http://www.gfxworld.org/tutorials/cartoon_smart_blender_basics_1_2.html ]
Windows Vista - Compare Editions
 
[ http://www.microsoft.com/windows/products/windowsvista/editions/choose.mspx ]
Definition of lvalue-rvalue - comp.lang.c++.moderated Google Groups
 
[ http://groups.google.com/group/comp.lang.c++.moderated/browse_thread/thread/8947... ]
Early Look at Pre-release Bionic Commando on Intel’s just announced Dual Socket Extreme Deskt
 
[ http://softwarecommunity.intel.com/videos/home.aspx ]
Implementing Synchronization Primitives for Boost on Windows Platforms Just Software Solutions - Custom Software Development
 
[ http://www.justsoftwaresolutions.co.uk/articles/implementing_mutexes.html ]
Thread Interruption in the Boost Thread Library Just Software Solutions - Custom Software Development and Website Development
 
[ http://www.justsoftwaresolutions.co.uk/threading/thread-interruption-in-boost-th... ]
Apr, 2008 ^
Sutter Speaks A Conversation with the Concurrency Whisperer
 
[ http://www.devx.com/go-parallel/Article/37573 ]
Can Google Stop the Brain Drain?
 
[ http://blog.wired.com/business/2008/03/can-google-stop.html ]
Sculpture Studio
 
[ http://www.absculpture.com ]
ZBrushCentral - Callahan Sketchbook
 
[ http://www.zbrushcentral.com/zbc/showthread.php?t=057712 ]
Photographic optics
 
[ http://www.vanwalree.com/optics.html ]
In a rush - Nikon 35mm/f2 or Sigma 30mm/f1.4 or better?
 
[ http://forums.dpreview.com/forums/read.asp?forum=1030&message=27121564 ]
Nikon Forum Nikkor 35mm f-2 AF boke - photo.net
 
[ http://photo.net/bboard/q-and-a-fetch-msg?msg_id=00G3Bo ]
Sigma 30mm f/1.4 HSM EX
 
[ http://www.flickr.com/photos/souk1501/sets/72157601929500119/ ]
Why the US is collapsing
Very interesting reading...
 
[ http://falkvinge.com/2008/03/why-us-is-collapsing.html ]
Nikon 35mm F2 (AF & AFD) Review
 
[ http://www.reduser.net/forum/showthread.php?t=251 ]
CGPortfolio - Marta Dahlig
I really like a few of these!
 
[ http://blackeri.cgsociety.org/gallery/ ]
MSDN: Microsoft Remote Procedure Call (RPC)
 
[ http://msdn2.microsoft.com/en-us/library/aa378651(VS.85).aspx ]
Introduction to RPC on Windows: Part I
 
[ http://www.aspfree.com/c/a/.NET/Introduction-to-RPC-on-Windows-Part-I/ ]
Australian Dance Theatre Held
 
[ http://www.youtube.com/watch?v=4dspZfHSo5g&feature=related ]
Local Procedure Call
 
[ http://www.windowsitlibrary.com/Content/356/08/1.html ]
AF-D 35mm f2 Nikkor
 
[ http://forums.dpreview.com/forums/readflat.asp?forum=1030&message=27011867&chang... ]
The SPAN and DIV Tags
 
[ http://webdesign.about.com/od/htmltags/a/aa011000a.htm ]
Mark's Sketchblog
 
[ http://www.markbehm.com/blogger/blogger.html ]
Grand Theft Childhood
 
[ http://www.bruceongames.com/2008/03/14/grand-theft-childhood/ ]
PragueOut.cz - Michael Rittstein
Cool paintings!
 
[ http://pragueout.cz/novinka/rittstein-vystava ]
Writing Argumentative Essays
 
[ http://www.ltn.lv/~markir/essaywriting/frntpage.htm ]
Eikongraphia
 
[ http://www.eikongraphia.com/ ]
Free Layouts.com - HTML Templates
 
[ http://www.freelayouts.com/websites/html-templates ]
The Old New Thing - How to set focus in a dialog box
 
[ http://blogs.msdn.com/oldnewthing/archive/2004/08/02/205624.aspx ]
PC Perspective - John Carmack on id Tech 6, Ray Tracing, Consoles, Physics and more
 
[ http://www.pcper.com/article.php?aid=532&type=overview ]
An introduction to debugging in MSVC++ using Pseudoregisters
 
[ http://www.codeproject.com/KB/debug/pseudoregister.aspx ]
C# on the PSP
 
[ http://scientificninja.com/development/csharp-on-the-psp ]
35 Fantastic HDR Pictures
 
[ http://www.smashingmagazine.com/2008/03/10/35-fantastic-hdr-pictures ]
Character Animation: Hands On by Ryan Dale
 
[ http://www.tinker.tv/download/eblender_ch6.pdf ]
Microsoft Excel: Revolutionary 3D Game Engine?
 
[ http://www.gamasutra.com/view/feature/3563/microsoft_excel_revolutionary_3d_.php... ]
Nikon wide angle that comes close to Leica at f/2
 
[ http://greenspun.com/bboard/q-and-a-fetch-msg.tcl?msg_id=008MRC ]
Nikon 50/1.4 - the only affordable 1.4 AF choice in the Nikon line-up
 
[ http://www.radugrozescu.com/photo-tech/nikon-50-14-review.html ]
Nikkor 35mm F/2 vs Sigma 30mm F/1.4 HSM
 
[ http://www.photomalaysia.com/forums/showthread.php?t=26799 ]
Nikkor AF 35mm f/2 D - Review / Test Report
 
[ http://www.photozone.de/Reviews/Nikkor%20/%20Nikon%20Lens%20Tests/46-nikon--nikk... ]
Fisheye Digital Imaging For Under $20
 
[ http://aggregate.org/DIT/peepfish/ ]
Mar, 2008 ^
Dumped Links 2008:
Fisheye Digital Imaging For Under $20
 
[ http://aggregate.org/DIT/peepfish/ ]
Google Developers Day US - Python Design Patterns
 
[ http://www.youtube.com/watch?v=0vJJlVBVTFg&feature=related ]
What is the DS_CONTROL style for?
Are you interested in nested dialogs and correct TAB handling? Check this!
 
[ http://blogs.msdn.com/oldnewthing/archive/2004/07/30/201988.aspx ]
Game Graphics During the 8-bit Computer Era
 
[ http://www.siggraph.org/publications/newsletter/v32n2/contributions/collins.html ]
Advice in using boost and STL
If you deal with a primitive type such as int, STL is exception free.
 
[ http://groups.google.com/group/comp.lang.c++.moderated/browse_thread/thread/0580... ]
Avoiding Pitfalls of Locking on Microsoft Windows
 
[ http://softwareblogs.intel.com/2008/02/27/avoiding-pitfalls-of-locking-on-micros... ]
Steam Game and Player Statistics
 
[ http://steampowered.com/v/index.php?area=stats ]
BBC Blogs: Mobiles bridge physical and digital worlds
Really cool!
 
[ http://www.bbc.co.uk/blogs/technology/2008/02/mobiles_bridge_physical_and_di.htm... ]
Nikon Forum Do new Nikon 35mm f-2 AFD lenses still have the oil problem - photo.net
 
[ http://photo.net/bboard/q-and-a-fetch-msg?msg_id=00D0Eu ]
Nikon 50mm Lens Comparison
 
[ http://www.kenrockwell.com/nikon/50-comparison/sharpness-56.htm ]
Nikon - Nikkor (APS-C) Lens Tests
 
[ http://www.photozone.de/nikon--nikkor-aps-c-lens-tests ]
Nikon 50mm f/1.4
 
[ http://www.kenrockwell.com/nikon/5014af.htm ]
Skinning low-poly Meshes in Realtime by Alexander Scheran
 
[ http://www.gup.uni-linz.ac.at/~gk/Praktika/meshskin_webdata/index.html ]
Art of Tony Mesiatowsky
 
[ http://www.tonymesiatowsky.com ]
CGTalk - Low Polygon Workflow...
 
[ http://forums.cgsociety.org/showthread.php?t=106018 ]
Harmonic skeleton for realistic character animation
 
[ http://www-evasion.imag.fr/Publications/2007/AHLD07/ ]
Blender 3D: Noob to Pro
 
[ http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro ]
Automatic Rigging and Animation of 3D Characters
 
[ http://www.mit.edu/~ibaran/autorig/ ]
Rigging your mesh with Weight Painting
 
[ http://www.blender3dclub.com/index.php?name=News&file=article&sid=21 ]
Python411 Podcast Series
 
[ http://www.awaretek.com/python/ ]
Sparse Virtual Textures
 
[ http://silverspaceship.com/src/svt/ ]
GDC08: PhyreEngine, Sony's new (free!) cross-platform engine
 
[ http://www.ps3fanboy.com/2008/02/21/gdc08-phyreengine-sonys-new-free-cross-platf... ]
KRUM- screens and info progress - Blender Artists Forums
 
[ http://blenderartists.org/forum/showthread.php?t=107108 ]
Gametrailers.com - GT Countdown - Top 10 Anticipated Games of 2008
 
[ http://www.gametrailers.com/player/30916.html?ref=playerfeat ]
viksoe.dk - Coloured controls
 
[ http://www.viksoe.dk/code/coloredcontrols.htm ]
Quality Begs for Object-Orientation - Beautiful Code
 
[ http://beautifulcode.oreillynet.com/2008/02/quality_begs_for_objectorienta_1.php ]
PEP 8 -- Style Guide for Python Code
 
[ http://www.python.org/dev/peps/pep-0008/ ]
BBC: Brain control headset for gamers
 
[ http://news.bbc.co.uk/2/hi/technology/7254078.stm ]
WAYS OF MAKING SOUNDS
 
[ http://www.saberingles.com.ar/ways/12.html ]
BBC Blogs: Going beyond Tetris
 
[ http://www.bbc.co.uk/blogs/technology/2008/02/going_beyond_tetris.html ]
What Europeans think of each other
 
[ http://dailycandor.com/what-europeans-think-of-each-other/ ]
BBC Blogs: Tilt to play - on a phone
 
[ http://www.bbc.co.uk/blogs/technology/2008/02/tilt_to_play_on_a_phone.html ]
BBC Blogs: Bungie: Life after Halo 3
 
[ http://www.bbc.co.uk/blogs/technology/2008/02/bungie_life_after_halo_3.html ]
BBC Blogs: MacBook Air - Light and Heavy
 
[ http://www.bbc.co.uk/blogs/technology/2008/02/macbook_air_light_and_heavy_1.html ]
BBC: Computer software terms 'unfair'
 
[ http://news.bbc.co.uk/2/hi/business/7252707.stm ]
BBC: Toshiba drops out of HD DVD war
 
[ http://news.bbc.co.uk/2/hi/business/7252172.stm ]
BBC Blogs: PS3 takes on Slingbox
 
[ http://www.bbc.co.uk/blogs/technology/2008/02/ps3_takes_on_slingbox_and_wins.htm... ]
Exclusive Windows Mobile 7 To Focus On Touch and Motion Gestures
 
[ http://microsoft.blognewschannel.com/archives/2008/01/06/exclusive-windows-mobil... ]
The Deadly Huashan Hiking Trail
 
[ http://www.ssqq.com/ARCHIVE/vinlin27d.htm ]
Gametrailers.com - Alone in the Dark 5 - Central Dark Trailer
 
[ http://www.gametrailers.com/player/29843.html ]
Free Data Recovery Software!
 
[ http://free-backup.info/data-recovery-software.htm ]
Linda Vista Hospital
 
[ http://www.abandonedbutnotforgotten.com/linda_vista_hospital.htm ]
Event Horizon 2 - Quake 3 Team Trick Jumping
 
[ http://www.youtube.com/watch?v=b2t38FLYZC0 ]
Dark Drive
 
[ http://www.youtube.com/watch?v=jtBVmC9_WG0Andy Dragazis ]
OziExplorer File Formats
 
[ http://www.oziphototool.com/fileformats.html ]
Python & XML Chapter 1 Python and XML
 
[ http://www.oreilly.com/catalog/pythonxml/chapter/ch01.html ]
Fallout 2 of 2
 
[ http://www.youtube.com/watch?v=Cv8fzGx6s_c&feature=related ]
Fallout 1 of 2
 
[ http://www.youtube.com/watch?v=rgA0WdtpFlg&feature=related ]
About Fallout (1955)
 
[ http://www.youtube.com/watch?v=Dobys9s9f2w ]
Fallout 2 speed run
 
[ http://www.youtube.com/watch?v=VZvMq2F-O14&feature=related ]
Fallout 1 Speed Run 00:09:19
 
[ http://www.youtube.com/watch?v=WzSOKi_t5fg ]
FAQ - UTF-8, UTF-16, UTF-32 & BOM
 
[ http://unicode.org/faq/utf_bom.html ]
Airbus A380 - cockpit p a n o r e p o r t a g e g i l l e s v i d a l
 
[ http://www.gillesvidal.com/blogpano/cockpit1.htm ]
Androidology - Part 1 of 3 - Architecture Overview
 
[ http://www.youtube.com/watch?v=Mm6Ju0xhUW8 ]
Dr. Dobb's 10 Steps to Embedded Dialog Management
 
[ http://www.ddj.com/windows/184416602 ]
Dining philosophers problem
 
[ http://en.wikipedia.org/wiki/Dining_philosophers_problem ]
Gametrailers.com - Patapon - Red Dragon Boss Gameplay
It looks like a fresh air in the world of today's boring games.
 
[ http://www.gametrailers.com/player/30485.html ]
BBC: World Press Photo 2008
 
[ http://news.bbc.co.uk/1/shared/spl/hi/pop_ups/08/in_pictures_world_press_photo_2... ]
BBC: Who owns your mobile?
 
[ http://www.bbc.co.uk/blogs/technology/2008/02/who_owns_your_mobile_1.html ]
Microsoft Device Emulator 3.0 - Standalone Release
 
[ http://www.microsoft.com/downloads/details.aspx?FamilyID=A6F6ADAF-12E3-4B2F-A394... ]
Child Psychologists Talk Video Game Sense - Bruce On Games
 
[ http://www.bruceongames.com/2008/02/09/child-psychologists-talk-video-game-sense... ]
The Making Of Silent Hill 3
 
[ http://www.youtube.com/watch?v=7f6EWqCscyc ]
Handling Keyboard and Mouse Application Buttons in WTL
 
[ http://www.codeproject.com/KB/wtl/WTLAppButtons.aspx ]
101 Design Patterns & Tips
 
[ http://sourcemaking.com/design-patterns-and-tips ]
QA: How do I scroll the contents of a dialog?
 
[ http://www.windowsmobiledn.com/articles/scroll_dialog.html ]
Gametrailers.com - No More Heroes - Review
 
[ http://www.gametrailers.com/player/29844.html ]
artwork portfolio of tim borgmann
 
[ http://art.bt-3d.de ]
LAP Implementation Issues
REG_AE_AUTH_FREQ_VALUE ~ 'AEFrequencyValue', REG_AE_AUTH_FREQ_TYPE ~ 'AEFrequencyType'
 
[ http://msdn2.microsoft.com/en-us/library/aa923659.aspx ]
Power to the Developers part 2
 
[ http://blogs.msdn.com/windowsmobile/archive/2005/08/11/450591.aspx ]
Keep Wifi (BT, GPRS and ActiveSync) connected in standby [Archive] - xda-developers
 
[ http://forum.xda-developers.com/archive/index.php/t-273990.html ]
GetDialogBaseUnits is a crock
Use MapDialogRect() instead of GetDialogBaseUnits() !
 
[ http://blogs.msdn.com/oldnewthing/archive/2004/02/17/74811.aspx ]
Feb, 2008 ^
CGPortfolio - Marcio Bukowski
 
[ http://marciowski.cgsociety.org/gallery/ ]
Resizing Dialogs in WTL: Port of Paolo Messina's MFC ResizableLib.
 
[ http://www.codeproject.com/KB/wtl/ResizableLib_WTL.aspx ]
Automatic Layout of Resizable Dialogs
 
[ http://www.codeproject.com/KB/wtl/dialoglayout.aspx ]
Windows Mobile Pocket PC Smartphone Programming Manually migrate Embedded Visual C++ workspace to Visual Studio 2005 (Beta 2)
When I tried to use WTL 8 for a Pocket PC 2003 project under Visual Studio 2005 a bunch of unresolved external appeared, ccrtrtti.lib solved the problem.
 
[ http://windowsmobilepro.blogspot.com/2005/08/manually-migrate-embedded-visual-c.... ]
Telomere
 
[ http://en.wikipedia.org/wiki/Telomeres ]
BBC: Gravity: the 'Holy Grail' of physics
 
[ http://news.bbc.co.uk/2/hi/science/nature/7215972.stm ]
The Fast Pimpl Idiom
 
[ http://www.gotw.ca/gotw/028.htm ]
Sigma 30mm f-1.4
 
[ http://www.kenrockwell.com/sigma/30mm-f14.htm ]
FM Reviews - 30mm F1.4 EX DC HSM
 
[ http://www.fredmiranda.com/reviews/showproduct.php?product=320 ]
Considering selling my 85mm for a 30mm...help me [Archive] - Canon Digital Photography Forums
 
[ http://photography-on-the.net/forum/archive/index.php/t-278768.html ]
The Five Essential Phone-Screen Questions
 
[ http://steve.yegge.googlepages.com/five-essential-phone-screen-questions ]
Crysis Physic Demo - 3'000 Barrel Explosion
 
[ http://www.youtube.com/watch?v=YG5qDeWHNmk ]
Sigma 30mm f1.4 vs Nikkor 35mm f2.0
 
[ http://www.pbase.com/miljenko/sigma30 ]
Sigma AF 30mm f/1.4 EX HSM DC - Test Report / Review
 
[ http://www.photozone.de/Reviews/Canon%20EOS%20Lens%20Tests/45-canon-eos-aps-c/29... ]
Compared: Canon 28mm f/1.8 USM and Sigma 30mm f/1.4 EX DC HSM
 
[ http://www.focalplane.net/canon28sigma30/ ]
Sigma 30mm f1.4 EX DC HSM
 
[ http://www.swpp.co.uk/professional_imagemaker/Sigma_30mm_f1.4_ex_dc%20HSM.htm ]
Sigma 30 f1.4 EX DC HSM v. Canon 35 f1.4 L USM - Test 2 Photo Gallery by lightrules at pbase.com
 
[ http://www.pbase.com/lightrules/30v35_2nd ]
Sigma 30mm F1.4 EX DC HSM Review and Samples
 
[ http://www.benoa.net/lenses/sigma%2030mm%20EX%20DC%20HSM/ ]
Windows Embedded CE 6.0 R2
 
[ http://www.microsoft.com/windows/embedded/eval/wince/new_ce6_r2.mspx ]
Sigma 30 mm F1.4 DC lens
 
[ http://www.dpreview.com/news/0502/05021404sigma30dc.asp ]
Thinking in C++ Vol 2 - Practical Programming
 
[ http://www.linuxtopia.org/online_books/programming_books/c++_practical_programmi... ]
ZThreads - Design Overview
 
[ http://www.inf.uni-konstanz.de/dbis/members/vinnik/zsim/doc/overview.html ]
CYAN CANYON SMACHE v1.0
 
[ http://www.cyancanyon.com/software/smache/ ]
Turbo GPS
 
[ http://www.turboirc.com/ppc/ ]
SirfTech
Used to disable the static navigation.
 
[ http://w5.nuinternet.com/s660100031/SirfTech.htm ]
TrekBuddy - J2ME application for GPS tracking
 
[ http://linuxtechs.net/kruch/tb/forum/index.php ]
NoniGPSPlot
 
[ http://aeguerre.free.fr/Public/PocketPC/NoniGPSPlot/ ]
Pocket Loox T830 Software VITO SmartNavigator
 
[ http://pocket-loox-t830.handster.com/software.php?id=264&for=Pocket+Loox+T830 ]
RichesseGPS
Proved to be useful!
 
[ http://pda.jasnapaka.com/richessegps/ ]
BBC: EA pushes ad-backed video games
 
[ http://news.bbc.co.uk/2/hi/technology/7199881.stm ]
Open Source Computer Vision Library by Intel
 
[ http://www.intel.com/technology/computing/opencv/index.htm ]
BBC: Nasa investigates virtual space
 
[ http://news.bbc.co.uk/2/hi/technology/7195718.stm ]
Browser Helper Object (BHO) - Technology Questions
 
[ http://www.technologyquestions.com/pocket-pc-general/40386-browser-helper-object... ]
Suvarna's Weblog on Development for Mobile Devices
 
[ http://blogs.technet.com/suvarnas/default.aspx ]
ActiveX Programming Unleashed
 
[ http://www.vnulib.edu.vn:8000/dspace/bitstream/123456789/947/1/ebcom0109.pdf ]
INFO: Accessing the Object Model from Within an ActiveX Control
 
[ http://support.microsoft.com/kb/q172763/ ]
Browser Detection Revisited, Fixing CPopupText, COM and the IService Provider Interface
 
[ http://msdn.microsoft.com/msdnmag/issues/01/06/c/ ]
Casting of argument received in SetSite to SHDocVw.IWebBrowser2 results in a null value - MSDN Forums
 
[ http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=2659761&SiteID=1 ]
Execute script in Pocket Internet Explorer using BHO
 
[ http://www.tech-archive.net/Archive/PocketPC/microsoft.public.pocketpc.developer... ]
zhaozg's space ActiveX Calling JavaScript
 
[ http://zhaozg.spaces.live.com/blog/cns!93488DD0CF5117E9!182.entry ]
Getting the IE Script Engine on Windows Mobile 5 Options
 
[ http://groups.google.com/group/microsoft.public.smartphone.developer/browse_thre... ]
Can't find the IBrowser interface. Was it removed?
 
[ http://www.msdner.com/dev-archive/38/11-35-380950.shtm ]
Specifying C++ concepts (PDF)
 
[ http://www.research.att.com/~bs/popl06.pdf ]
IBM: Examples - Socket application designs
 
[ http://publib.boulder.ibm.com/infocenter/iseries/v5r4/index.jsp?topic=/rzab6/exa... ]
Asynchronous Socket Programming
 
[ http://squirl.nightmare.com/medusa/async_sockets.html ]
How to receive event notifications from a WebBrowser control?
 
[ http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=2390969&SiteID=1 ]
MSDN: Objvw is a sample that illustrates using Internet Explorer's Automation model and scripting interfaces from within a contained ATL control.
 
[ http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/samples/interne... ]
MSDN: Microsoft Windows Mobile 6 - Video Tutorials
 
[ http://msdn2.microsoft.com/en-us/windowsmobile/bb264341.aspx ]
What's New for Developers in Windows Mobile 6?
 
[ http://www.pocketpcmag.com/_archives/OCT07/whatsnew.aspx ]
MTV First Aid
 
[ http://www.seedanimation.com/userguides/mtv_firstaid.html ]
MTV Earthquake
 
[ http://www.seedanimation.com/userguides/mtv_earthquake.html ]
C++: Is It Really a Cruel Joke?
 
[ http://www.phy.duke.edu/~rgb/Beowulf/c%2B%2B_interview/c%2B%2B_interview.html ]
Gamasutra: Next-Gen Narrative: The David Braben Interview
 
[ http://www.gamasutra.com/view/feature/3470/nextgen_narrative_the_david_.php ]
EASTL - Electronic Arts Standard Template Library
 
[ http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html ]
Internet Explorer Mobile Browser Interfaces
 
[ http://msdn2.microsoft.com/en-us/library/bb415418.aspx ]
BBC: CES 2008: Video highlights
 
[ http://news.bbc.co.uk/2/hi/technology/7178670.stm ]
CGPortfolio - Lee Perry-Smith
 
[ http://infinite.cgsociety.org/gallery/532817/?utm_source=newsletter&utm_medium=c... ]
How to use ARM's data-abort exception
 
[ http://www.embedded.com/192202641?_requestid=45287 ]
BEAM.TV SEND RECEIVE ARCHIVE
 
[ http://ny.beam.tv/beamreels/reel_player.php?VNYpDzFVrp&resize=1&xip=4801d5c5 ]
Australian Centre for Visual Technologies VideoTrace Rapid interactive scene modelling from video
 
[ http://www.acvt.com.au/research/videotrace/ ]
How to merge two image lists?
 
[ http://www.mser.net/microsoft-developer-network/35/visual-c++-programming-357201... ]
Matt Lavoy - 2007
 
[ http://mattlavoy.com ]
Koders - Code Search - ms_ui_helper.h, ms_ui_helper.c, ms_ui_shguim.h
HIDPI_ImageList_LoadImage and all the stuff.
 
[ http://www.koders.com/c/fid7FB23095E6D9D8284730825F4E7CC8474A5D56DC.aspx ]
MSDN: Step by Step - Develop Orientation-Aware and DPI-Aware Applications for Pocket PC
Nice talk but something is missing :(
 
[ http://msdn2.microsoft.com/en-us/library/ms838275.aspx ]
BBC: The best gadgets of CES 2008
 
[ http://news.bbc.co.uk/2/hi/technology/7173582.stm ]
BBC: Copying CDs could be made legal
 
[ http://news.bbc.co.uk/2/hi/entertainment/7176538.stm ]
BBC: Intel predicts the personal net
 
[ http://news.bbc.co.uk/2/hi/technology/7176177.stm ]
Jan, 2008 ^
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