#include <fsWinApp.h>
Inheritance diagram for fs::rap::WinApp_t::EvRcvr_i:
A typical event receiver (client) implements this interface to handle certain events it is interested in. One of the main goals of the whole abstraction is to provide well defined event sequence in certain situations. The sequence should follow the scheme below:
Definition at line 98 of file fsWinApp.h.
Public Member Functions | |
virtual | ~EvRcvr_i () |
virtual void | OnEvent (const InitEv_t &, WinApp_t &) |
virtual void | OnEvent (const QuitEv_t &, WinApp_t &) |
virtual void | OnEvent (const RunEv_t &, WinApp_t &) |
virtual void | OnEvent (const DrawEv_t &, WinApp_t &) |
virtual void | OnEvent (const SizeEv_t &, WinApp_t &) |
virtual void | OnEvent (const KeyEv_t &, WinApp_t &) |
virtual void | OnEvent (const MouseEv_t &, WinApp_t &) |
virtual fs::rap::WinApp_t::EvRcvr_i::~EvRcvr_i | ( | ) | [inline, virtual] |
Definition at line 100 of file fsWinApp.h.
virtual void fs::rap::WinApp_t::EvRcvr_i::OnEvent | ( | const QuitEv_t & | , | |
WinApp_t & | ||||
) | [inline, virtual] |
Definition at line 102 of file fsWinApp.h.