www.4FipS.com]-      
[ FipS' NEWS ]-

 ABOUT FipS =
[ START HERE ]=
[ PROFILE ]-
[ GUESTBOOK ]-
[ FORUMS ]-

 COMPUTERS=
[ CODING ]-
[ FipS' CODE ]-
[ FSHUB ENG. ]-
[ OLD STUFF ]-

 ART & CG =
[ CG ART ]-
[ ARTWORKS ]-

 PHOTO =
[ * ABOUT ]-
[ SERIES ]-
[ SHOTS ]-
[ PANORAMAS ]-
[ MACROS ]-
[ TIMELAPSE ]-

Dumped Links - The links I visited in 2009!

Visitor Map      
= LINKS 
-[ CODING ]
-[ C++ ]
-[ GAME DEV ]
-[ GRAPHICS ]
-[ MATH ]
-[ LIBS ]
-[ PYTHON ]
-[ MOBILE ]
-[ FREE TOOLS ]

-[ CG ART ]
-[ PHOTO ]
-[ LEARN ENG ]

-[ E FRIENDS ]
-[ SELECTED ]
-[ MISC ]

= DUMPED 
-[ 2010 ] [ 07 ]
-[ 2009 ] [ 06 ]
-[ 2008 ] [ 05 ]


Dumped Links 2009:



Pitfalls of Object Oriented Programming
 [ http://research.scee.net/files/presentations/gcapaustralia09/Pitfalls_of_Object_... ]

The Third & The Seventh
 [ http://vimeo.com/7809605 ]

Virtual Institute of Applied Science
 [ http://www.vias.org ]

Reducing heap pressure
 [ http://www.bureau14.fr/blogea/2009/06/reducing-heap-pressure/ ]

Smart pointers are overused
 [ http://www.bureau14.fr/blogea/2009/08/smart-pointers-are-overused/ ]

Smart pointers are overused (C++) programming
 [ http://www.reddit.com/r/programming/comments/9gcnh/smart_pointers_are_overused_c... ]

Aviatrix3D - Scenegraph Design Notes
 [ http://aviatrix3d.j3d.org/impl/scenegraph.html ]

BlogHow to display posts and topics on external pages
 [ http://blog.phpbb.com/2009/11/09/how-to-display-posts-and-topics-on-external-pag... ]

Aviatrix3D - Basic GLSL Shader Example
 [ http://aviatrix3d.j3d.org/using/1.0/glsl_basic.html ]

Mike Murrill's website
 [ http://www.mikemurrill.com/html/portfolio_2figures.html ]

Download Jet Screenshot 2.1
 [ http://www.jetscreenshot.com/download.php ]

Online LaTeX Equation Editor
 [ http://www.codecogs.com/components/equationeditor/equationeditor.php ]

EVAN SHIPARD -- concept artist - digital matte painter - illustrator
 [ http://www.ecsdesignvfx.com/ ]

Alma
 [ http://www.vimeo.com/4749536 ]

LibLZF
 [ http://oldhome.schmorp.de/marc/liblzf.html ]

 Using Viewing and Camera Transforms, and gluLookAt()
Apply camera transformation to GL_MODELVIEW matrix, not to GL_PROJECTION matrix!
(Note that camera transformation matrix needs to be inverted first.)

 [ http://www.opengl.org/resources/faq/technical/viewing.htm ]

 OpenGL Projection Matrix
Interesting site with a lot of nicely presented tutorials!
 [ http://www.songho.ca/opengl/gl_projectionmatrix.html ]

Tamron DiII SP AF 17-50mm F/2,8 XR LD Aspherical (IF)
 [ http://www.makofoto.cz/nikon/objektivy/Tamron_17_50/tamron_17_50.htm ]

Fast File Loading / part II – Load-In-Place
 [ http://entland.homelinux.com/blog/2007/02/21/fast-file-loading-ii-load-in-place/ ]

Reflection in C++ – part 2
 [ http://msinilo.pl/blog/?p=521 ]

Europe's scientists have presented the six dream space missions they would like to fly before 2020.
 [ http://news.bbc.co.uk/2/hi/science/nature/8389906.stm ]

Encryption with International Character Sets
 [ http://www.di-mgt.com.au/cryptoInternational.html ]

Dec, 2009 ^

Optimize Managed Code For Multi-Core Machines
 [ http://msdn.microsoft.com/en-us/magazine/cc163340.aspx ]

PugiXML
 [ http://code.google.com/p/pugixml/ ]

Easiest way to make a cyclic iterator?
 [ http://stackoverflow.com/questions/1782019/easiest-way-to-make-a-cyclic-iterator ]

Why should exceptions only rarely be used?
 [ http://stackoverflow.com/questions/1744070/why-should-exceptions-only-rarely-be-... ]

Taskbar Shuffle
 [ http://nerdcave.webs.com/ ]

Generic Flash Primer
 [ http://dpanswers.com/genrc_flash.html ]

How can I create a thread-safe singleton pattern in Windows?
 [ http://stackoverflow.com/questions/164496/how-can-i-create-a-thread-safe-singlet... ]

 The Go Programming Language
Coroutines & Channels from Stackless???, that sounds good!
 [ http://golang.org/ ]

Google's Go: A New Programming Language That's Python Meets C++
 [ http://www.techcrunch.com/2009/11/10/google-go-language/ ]

Some modifcations to the standard glut
 [ http://www-users.york.ac.uk/~rpf1/glut.html ]

Style Guide for Python Code
 [ http://www.python.org/dev/peps/pep-0008/ ]

Architektonicke vize (CZ)
 [ http://master.ceskatelevize.cz/program/10147879078.html?nzv=Architektonick%E9+vi... ]

 Project Indigo (working title): Design of a vertical seaside metropolis
 [ http://jessevandijk.net/g_08_76.html ]

C++ Idioms by James O. Coplien
 [ http://users.rcn.com/jcoplien/Patterns/C++Idioms/EuroPLoP98.html ]

15 most explosive videos on the internet
 [ http://www.telegraph.co.uk/science/science-news/6454550/15-most-explosive-videos... ]

Licenses Provided by Publishers
 [ http://www.library.yale.edu/~llicense/publishers.shtml ]

Nov, 2009 ^

mapnik__map_8cpp-source.html, mapnik - version 0.4.0 mapnik_map.cpp
HOWTO: STL container pickling in Boost.Python
 [ http://mapnik.sourcearchive.com/documentation/0.4.0/mapnik__map_8cpp-source.html ]

Safe Labels in C++
 [ http://www.artima.com/cppsource/safelabels.html ]

Skhizein (Jérémy Clapin,2008)
 [ http://vimeo.com/6913172 ]

C++ meta programming.
 [ http://discuss.fogcreek.com/joelonsoftware3/default.asp?cmd=show&ixPost=85900&ix... ]

What's My DNS - Global DNS Propagation Checker
 [ http://www.whatsmydns.net/ ]

Solving 11 Likely Problems In Your Multithreaded Code
 [ http://msdn.microsoft.com/en-us/magazine/cc817398.aspx ]

Activision & Freestyle Games 'DJ Hero'
 [ http://www.framestore.com/comms_highres_version/091012djhero/med.html ]

Debugging Task-Based Parallel Applications in Visual Studio 2010
 [ http://msdn.microsoft.com/en-us/magazine/ee410778.aspx ]

The Anatomy of Reference Counting
 [ http://bartoszmilewski.wordpress.com/2009/08/19/the-anatomy-of-reference-countin... ]

BLANPIED RUBINI
 [ http://www.blanpiedrubini.com ]

shared_ptr troubles...
 [ http://stackoverflow.com/questions/1061634/how-do-i-know-who-holds-the-sharedptr... ]

Focus window's handle?
 [ http://www.codeguru.com/forum/archive/index.php/t-121562.html ]

 C++: typedef-ing STL
 [ http://stackoverflow.com/questions/544842/c-typedef-ing-stl ]

Typedef a template class without specifying the template parameters
 [ http://stackoverflow.com/questions/1474417/typedef-a-template-class-without-spec... ]

Exploring Template Template Parameters
 [ http://www.progdoc.de/papers/ttp/psi-ttp/psi-ttp.html ]

Are data structures an appropriate place for shared_ptr?
 [ http://stackoverflow.com/questions/376335/are-data-structures-an-appropriate-pla... ]

 Serialization / Non-Default Constructors
 [ http://www.boost.org/doc/libs/1_40_0/libs/serialization/doc/serialization.html#c... ]

Scene Graph. DAG or Tree With Mesh List?
 [ http://www.gamedev.net/community/forums/topic.asp?topic_id=345631 ]

Tech Talk About C++ Templates Comeau C++ Template FAQ
 [ http://www.comeaucomputing.com/techtalk/templates/ ]

Smart Pointers: Or who owns you baby?
 [ http://stackoverflow.com/questions/94227/smart-pointers-or-who-owns-you-baby ]

The Hoard Memory Allocator
 [ http://www.hoard.org/ ]

21-year-old computer geek makes £1m with online game
 [ http://www.telegraph.co.uk/technology/news/6264082/21-year-old-computer-geek-mak... ]

Custom Memory Heaps and Object Allocators
 [ http://www.ogre3d.org/forums/viewtopic.php?f=13&t=31249&start=0 ]

C++ - Idea for custom thread-safe STL allocator?
 [ http://www.velocityreviews.com/forums/t280576-idea-for-custom-threadsafe-stl-all... ]

Generic Abstract Factory
 [ http://bytes.com/topic/c/answers/63442-generic-abstract-factory ]

Rockstar Games and Timbaland Present Beaterator
Looks good, for PSP...
 [ http://www.rockstargames.com/beaterator/ ]

PatchMatch: Structural Image Editing
 [ http://vimeo.com/5024379 ]

Oct, 2009 ^

The Duct Tape Programmer
 [ http://www.joelonsoftware.com/items/2009/09/23.html ]

 Swig Master Class
 [ http://www.dabeaz.com/SwigMaster/SWIGMaster.pdf ]

Python/C++ Binding Library comparison
 [ http://stackoverflow.com/questions/1492755/python-c-binding-library-comparison ]

Samsung releases AMOLED 12M Camera/Phone
 [ http://www.dpreview.com/news/0909/09092902samsungamoled12m.asp ]

Film versus Digital My Summary
 [ http://www.clarkvision.com/imagedetail/film.vs.digital.summary1.html ]

The Dog Ate Global Warming
 [ http://article.nationalreview.com/print/?q=ZTBiMTRlMDQxNzEyMmRhZjU3ZmYzODI5MGY4Z... ]

tokyo camera style
 [ http://tokyocamerastyle.com ]

Hartblei creates medium format camera with 35mm lens mount
 [ http://www.dpreview.com/news/0909/09091503hartbleicam.asp ]

The most amazing, beautiful and realistic piece of computer art I have ever seen.
 [ http://thenextweb.com/2009/08/20/amazing-beautiful-realistic-piece-computer-art/ ]

Play Multitask, a free online game on Kongregate
 [ http://www.kongregate.com/games/IcyLime/multitask ]

 ARTIFICIAL PARADISE,INC.
 [ http://vimeo.com/6132324 ]

Red Remover
 [ http://www.silvergames.com/game/red-remover/ ]

Automatic vs. Explicit Memory Management
 [ http://www.cs.umass.edu/~emery/pubs/04-17.pdf ]

Maths 'no better than in 1970s'
 [ http://news.bbc.co.uk/2/hi/uk_news/education/8238759.stm ]

Strange jellies of the icy depths
 [ http://news.bbc.co.uk/earth/hi/earth_news/newsid_8231000/8231367.stm ]

MultiTouch Capabilities in Windows 7
 [ http://msdn.microsoft.com/cs-cz/magazine/ee336016(en-us).aspx ]

Lua Unofficial Frequently Asked Questions (FAQ)
 [ http://penlight.luaforge.net/FAQ/ ]

Nixstaller Manual A. Lua Basics
 [ http://nixstaller.berlios.de/manual/0.2/nixstaller_9.html ]

Text Columns: How Long is Too Long?
 [ http://www.codinghorror.com/blog/archives/000618.html ]

 Programming in Lua (first edition)
 [ http://www.lua.org/pil/index.html ]

Aug, 2009 ^

'Beatnik' who put first men on Moon
 [ http://news.bbc.co.uk/2/hi/science/nature/8152907.stm ]

TED: Talks Niels Diffrient rethinks the way we sit down
 [ http://www.ted.com/talks/niels_diffrient_rethinks_the_way_we_sit_at_work.html ]

TED: Talks The design genius of Charles + Ray Eames
 [ http://www.ted.com/talks/the_design_genius_of_charles_and_ray_eames.html ]

Josh Waitzkin, The Art of Learning
 [ http://www.youtube.com/watch?v=lj1gxz5puaQ ]

Voxel Tracing
 [ http://enterthesingularity.blogspot.com/2009/07/voxel-tracing.html ]

La Peste
 [ http://vimeo.com/5079195 ]

ExposurePlot
 [ http://www.wega2.vandel.nl ]

SampleSwap - Professional quality audio samples and electronic music
 [ http://www.sampleswap.org ]

Tips: 320x240 on iPAQ HW6515 screen
 [ http://www.ppcsg.com/index.php?showtopic=56598 ]

Gamasutra: Real-Time Cameras - Navigation and Occlusion
 [ http://www.gamasutra.com/view/feature/4065/realtime_cameras__navigation_and_.php ]

The Runner -Exploit yourself-
 [ http://vimeo.com/5318821 ]

Rigid Body Test (using Bullet Physics Library)
 [ http://forums.4fips.com/viewtopic.php?f=3&t=64 ]

TED: Talks Janine Benyus shares nature's designs
 [ http://www.ted.com/talks/janine_benyus_shares_nature_s_designs.html ]

TED: Talks Robert Full: Learning from the gecko's tail
 [ http://www.ted.com/talks/robert_full_learning_from_the_gecko_s_tail.html ]

How To Enable YouTube Video Embedding in PHPBB With BBCoding
 [ http://www.youtube.com/watch?v=l1G7TJD6Xu0 ]

SanDisk launches world's fastest 32GB SDHC card
 [ http://www.dpreview.com/news/0906/09062502sandisk.asp ]

TED: Talks Clay Shirky: How Twitter can make history
 [ http://www.ted.com/talks/clay_shirky_how_cellphones_twitter_facebook_can_make_hi... ]

Nikon Lenses Link Collection
 [ http://home.zonnet.nl/famwakker/nikonlinkslensesreviewnikonlensessortedbylens01.... ]

update New Images From Tim Burton's Alice in Wonderland! - ComingSoon.net
 [ http://www.comingsoon.net/news/movienews.php?id=56475 ]

Nikon 85mm Center Sharpness Comparison
 [ http://kenrockwell.com/nikon/85mm-center-comparison.htm ]

Let me google that for you
 [ http://lmgtfy.com ]

TED: Talks Jane Poynter: Life in Biosphere 2
 [ http://www.ted.com/talks/jane_poynter_life_in_biosphere_2.html ]

Nikon AF-Nikkor 85mm f/1.8D short telephoto lens
 [ http://www.mir.com.my/rb/photography/companies/nikon/nikkoresources/AFNikkor/AF8... ]

Fujitsu-Siemens T830 Patches & Firmware updates
 [ http://www.pda-247.com/forum/archive/index.php?t-19721.html ]

Wouldn't/would & won't/will for refusals and insistence
 [ http://www.bbc.co.uk/worldservice/learningenglish/grammar/learnit/learnitv340.sh... ]

HD: Fox Snow Dive - Yellowstone - BBC Two
 [ http://www.youtube.com/watch?v=dP15zlyra3c ]

TED: Talks Paola Antonelli treats design as art
 [ http://www.ted.com/talks/paola_antonelli_treats_design_as_art.html ]

TED: Talks David Perry on videogames
 [ http://www.ted.com/talks/david_perry_on_videogames.html ]

TED: Talks Will Wright makes toys that make worlds
 [ http://www.ted.com/talks/will_wright_makes_toys_that_make_worlds.html ]

TED: Talks Kaki King rocks out to 'Pink Noise'
 [ http://www.ted.com/talks/kaki_king_rocks_out_to_pink_noise.html ]

TED: Talks Nellie McKay sings 'Clonie'
 [ http://www.ted.com/talks/nellie_mckay_sings_clonie_1.html ]

TED: Talks Jay Walker on the world's English mania
 [ http://www.ted.com/talks/jay_walker_on_the_world_s_english_mania.html ]

Jun, 2009 ^

ViewEXIF
 [ http://ak.no-ip.com/EXIF/index_en.htm ]

Technical Report on C++ Performance
 [ http://www.research.att.com/~bs/performanceTR.pdf ]

Eikon Digital Privacy Manager & Fingerprint Reader
 [ http://www.qvc.com/qic/qvcapp.aspx/view.2/app.detail/params.item.E06900.desc.Eik... ]

Techniques for Scientific C++
 [ http://ubiety.uwaterloo.ca/~tveldhui/papers/techniques/techniques.html ]

Table of rechargeable battery technologies
 [ http://en.wikipedia.org/wiki/Rechargeable_battery#Table_of_rechargeable_battery_... ]

TED: Talks Tom Shannon's anti-gravity sculpture
 [ http://www.ted.com/index.php/talks/tom_shannon_s_magnetic_sculpture.html ]

Parachute Panic
 [ http://www.gametrailers.com/video/debut-gameplay-parachute-panic/49462 ]

Judith, Marta Dahlig (2D)
 [ http://forums.cgsociety.org/showthread.php?s=&threadid=765115&utm_medium=plugblo... ]

Team Fortress 2
 [ http://www.gametrailers.com/video/meet-the-team-fortress/49425?type=flv ]

Hitlers Must Die! (beta gameplay vid)
 [ http://www.youtube.com/watch?v=UALqTCl6Xpk ]

Dvein: F5 Titles
 [ http://vimeo.com/4384445 ]

Blackboard Pattern
 [ http://chat.carleton.ca/~narthorn/project/patterns/BlackboardPattern-display.htm... ]

LOGIN 2009 keynote: gaming in the world of 2030
 [ http://www.antipope.org/charlie/blog-static/2009/05/login_2009_keynote_gaming_in... ]

TED: Talks Theo Jansen creates new creatures
 [ http://www.ted.com/index.php/talks/theo_jansen_creates_new_creatures.html ]

TED: Talks Eric Lewis plays chaos and harmony
 [ http://www.ted.com/index.php/talks/eric_lewis_plays_chaos_and_harmony.html ]

TED: Talks Hans Rosling on HIV: New facts and stunning data visuals
 [ http://www.ted.com/index.php/talks/hans_rosling_the_truth_about_hiv.html ]

Iterators Must Go by Andrei Alexandrescu
 [ http://www.boostcon.com/site-media/var/sphene/sphwiki/attachment/2009/05/08/iter... ]

Learn C++ - 12.5 - The virtual table
 [ http://www.learncpp.com/cpp-tutorial/125-the-virtual-table/ ]

Make The Girl Dance 'Baby Baby Baby' (official video)
 [ http://www.dailymotion.com/video/x99ein_make-the-girl-dance-baby-baby-baby_music ]

Lvalues and Rvalues
 [ http://www.embedded.com/story/OEG20010518S0071 ]

kinds / types / sorts / varieties (of music)
 [ http://www.bbc.co.uk/worldservice/learningenglish/grammar/learnit/learnitv310.sh... ]

Using Kind Of andSort Of
 [ http://englishplus.com/grammar/00000231.htm ]

G-Force
 [ http://www.gametrailers.com/player/48983.html ]

May, 2009 ^

GDC 2009: iPhone Development: Exploring The New Frontier
 [ http://gamesfromwithin.com/?p=393 ]

Flunk
 [ http://www.flunkmusic.com ]

TED: Talks Torsten Reil: Using biology to make better animation
 [ http://www.ted.com/index.php/talks/torsten_reil_studies_biology_to_make_animatio... ]

TED: Talks Kwabena Boahen: Making a computer that works like the brain
 [ http://www.ted.com/index.php/talks/kwabena_boahen_on_a_computer_that_works_like_... ]

TED: Talks Saul Griffith: Inventing a super-kite to tap the energy of high-altitude wind
 [ http://www.ted.com/index.php/talks/saul_griffith_on_kites_as_the_future_of_renew... ]

TED: Talks Shai Agassi: A bold plan for mass adoption of electric cars
 [ http://www.ted.com/index.php/talks/shai_agassi_on_electric_cars.html ]

Chase Jarvis Photography
 [ http://www.chasejarvis.com ]

How to populate SYSTEMTIME value?
 [ http://stackoverflow.com/questions/286897/how-to-populate-systemtime-value ]

Displaying Bitmap Images with Scrolling
 [ http://www.codeguru.com/cpp/g-m/bitmap/displayingandsizing/article.php/c4939 ]

Transformers
 [ http://vimeo.com/channels/michaelbay ]

TED: Talks Brenda Laurel: Why didn't girls play videogames?
 [ http://www.ted.com/index.php/talks/brenda_laurel_on_making_games_for_girls.html ]

O3D API
 [ http://code.google.com/intl/cs/apis/o3d/ ]

Caustic Graphics launches real-time ray tracing platform
 [ http://arstechnica.com/hardware/news/2009/04/caustic-graphics-launches-real-time... ]

Konfiguracni CABy pro GPRS a MMS T-mobile, Eurotel a Vodafone pro Windows Mobile 5
 [ http://www.ce4you.cz/forums/view_topic.asp?t=11143 ]

Top Talks from GDC '09
 [ http://blog.gambrinous.com/2009/03/26/top-talks-from-gdc-09/ ]

Gerhard Richter
 [ http://www.gerhard-richter.com/ ]

A Visit to id Software
 [ http://vimeo.com/4022128?pg=embed&sec= ]

TED: Talks Bonnie Bassler: Discovering bacteria's amazing communication system
 [ http://www.ted.com/index.php/talks/bonnie_bassler_on_how_bacteria_communicate.ht... ]

Hacking a Canon Digital Ixus 400
 [ http://wiki.ukhas.org.uk/guides:hacking_a_canon_digital_ixus_400_camera ]

 New SMath Studio 0.78 Stable available
 [ http://en.smath.info/forum/default.aspx?g=posts&t=109 ]

 nfPencil & nfCanvas
 [ http://nefastudio.net/cafe.cgi?=mobae_soft ]

From the hoop
 [ http://vimeo.com/3992998?pg=embed&sec=&hd=1 ]

TouchFlo 3D Technologies
 [ http://www.sanneblad.com/2008/08/05/touchflo-3d-technologies/ ]

Legal Rights of Photographers
 [ http://www.kantor.com/useful/Legal-Rights-of-Photographers.pdf ]

Create Setup Files for your Windows Mobile Applications Using Visual Studio 2005
 [ http://www.devx.com/wireless/Article/31198 ]

CIRCLESQUARE on MySpace Music - Free Streaming MP3s, Pictures & Music Downloads
 [ http://www.myspace.com/circlesquare ]

TED: Jill Tarter: Why the search for alien intelligence matters (TED Prize winner!)
 [ http://www.ted.com/index.php/talks/jill_tarter_s_call_to_join_the_seti_search.ht... ]

All about context menus
 [ http://www.pocketpcdn.com/articles/contextmenu.html ]

Handling tap-and-hold
 [ http://www.codeproject.com/KB/mobile/tapandhold.aspx ]

The Secret World - Debut Cinematic Trailer HD
 [ http://www.gametrailers.com/player/47571.html ]

TED: Ross Lovegrove: The power and beauty of organic design
 [ http://www.ted.com/index.php/talks/ross_lovegrove_shares_organic_designs.html ]

TED: Yves Behar: Creating objects that tell stories
 [ http://www.ted.com/index.php/talks/yves_behar_on_designing_objects_that_tell_sto... ]

TED: Pilobolus: A performance merging dance and biology
 [ http://www.ted.com/index.php/talks/pilobolus_perform_symbiosis.html ]

TED: Golan Levin: The truly soft side of software as art
 [ http://www.ted.com/index.php/talks/golan_levin_on_software_as_art.html ]

GDC 2009 Announced Tutorials
 [ http://www.gdconf.com/conference/tutorials.html ]

TED: Juan Enriquez: Beyond the crisis, mindboggling science and the arrival of Homo evolutis
 [ http://www.ted.com/index.php/talks/juan_enriquez_shares_mindboggling_new_science... ]

Imagevue Gallery - Melancholia
 [ http://www.audience33.com/site/index.php#/content/Movies/Experiment/chainpark%5F... ]

Step by Step: Developing Windows Mobile Game-Quality Graphics with DirectX
 [ http://msdn.microsoft.com/en-us/library/bb278112.aspx ]

Using GDI+ on Windows Mobile
 [ http://community.opennetcf.com/articles/cf/archive/2007/10/31/using-gdi-on-windo... ]

Creating the Game's Textures Without Slave Labor
 [ http://www.dejobaan.com/blog/2009/03/creating-games-textures-without-artists.htm... ]

GDC Vault
 [ http://mygdc.gdconf.com/vault/1337 ]

Apr, 2009 ^

Have you migrated to DirectDraw yet?
 [ http://blogs.msdn.com/windowsmobile/archive/2007/08/13/have-you-migrated-to-dire... ]

Preview of the Canon EOS 500D / T1i
 [ http://www.dpreview.com/news/0903/09032505Canon_500D_preview.asp ]

Centering Tables
 [ http://theodorakis.net/tablecentertest.html ]

TED: Talks Dan Ariely: Why we think it's OK to cheat and steal (sometimes)
 [ http://www.ted.com/index.php/talks/dan_ariely_on_our_buggy_moral_code.html ]

TED: Talks Kamal Meattle: How to grow your own fresh air
 [ http://www.ted.com/index.php/talks/pattie_maes_demos_the_sixth_sense.html ]

TED: Talks Pattie Maes & Pranav Mistry: Unveiling the "Sixth Sense," game-changing wearable tech
 [ http://www.ted.com/index.php/talks/pattie_maes_demos_the_sixth_sense.html ]

Intel at Game Developer Conference 2009
 [ http://software.intel.com/en-us/articles/intel-at-gdc/ ]

Excellent: Fez Trailer The Second
 [ http://www.rockpapershotgun.com/2009/03/25/excellent-fez-trailer-the-second/ ]

Thousands of video lectures from the world's top scholars.
 [ http://academicearth.org ]

So Here's How Many Games I Sell by Jeff Vogel
 [ http://jeff-vogel.blogspot.com/2009/03/so-heres-how-many-games-i-sell.html ]

So Here's How Many Games I Sell by Jeff Vogel, Part II
 [ http://jeff-vogel.blogspot.com/2009/03/how-many-games-i-sell-part-two.html ]

OnLive could threaten Xbox, PS3, and Wii
 [ http://news.cnet.com/8301-10797_3-10202688-235.html ]

Tamron SP AF 60mm f/2 Di II MACRO 1:1
 [ http://www.photographyblog.com/news/tamron_develops_sp_af_60mm_f_2_di_ii_macro_1... ]

ISCOC04 Talk
 [ http://adambosworth.net/2004/11/18/iscoc04-talk/ ]

Binary Logic Bit Operations In C and C++
 [ http://www.somacon.com/p125.php ]

TED: Talks Don Norman: The three ways that good design makes you happy
 [ http://www.ted.com/index.php/talks/don_norman_on_design_and_emotion.html ]

TED: Talks Bill Gates: How I'm trying to change the world now
 [ http://www.ted.com/index.php/talks/bill_gates_unplugged.html ]

Limiting Window Resizing
 [ http://www.flounder.com/getminmaxinfo.htm ]

CGSociety - MIRROR'S EDGE
 [ http://features.cgsociety.org/story_custom.php?story_id=4943&utm_medium=plugbloc... ]

Real-Time Ray Tracing Holy Grail or Fools’ Errand Partial Reconstruction - Beyond3D Forum
 [ http://forum.beyond3d.com/showthread.php?t=44850 ]

Sigma 10-20mm f4-5.6 EX DC HSM Lens Review - Digital Photography Review
 [ http://www.dpreview.com/lensreviews/sigma_10-20_4-5p6_n15/ ]

Her Morning Elegance / Oren Lavie
 [ http://www.youtube.com/watch?v=2_HXUhShhmY ]

Gametrailers.com - 101 in 1: Explosive Megamix - Debut Trailer
 [ http://www.gametrailers.com/player/46556.html ]

Pomcast.com #57 Upek [Finger Print Reader]
 [ http://pomcast.com/2009/03/10/upek/ ]

Mar, 2009 ^

Travelling Salesman on Sony PSP using Stackless Python + Pyevolve
 [ http://pyevolve.sourceforge.net/wordpress/?p=308 ]

View frustum culling optimization by Arseny Kapoulkine
 [ http://zeuxcg.blogspot.com/2009/03/fighting-against-crt-heap-and-winning.html ]

Fighting against CRT heap and winning by Arseny Kapoulkine
 [ http://zeuxcg.blogspot.com/2009/03/fighting-against-crt-heap-and-winning.html ]

Dirty Texture
 [ http://div.dyndns.org/EK/tutorial/texture/ ]

100 Amiga games in 10 minutes!
 [ http://www.youtube.com/watch?v=hUoJBerFDsA&feature=related ]

Edge - Debut Trailer
 [ http://www.gametrailers.com/player/46275.html ]

C# Yellow Book
 [ http://www.robmiles.com/c-yellow-book/ ]

Windows Mobile 6.5 walkthrough with Engadget
 [ http://www.engadget.com/2009/02/16/windows-mobile-6-5-walkthrough-with-engadget/ ]

The GigaPan(SM) process allows users to upload, share, and explore brilliant gigapixel+ panoramas from around the globe.
 [ http://www.gigapan.org ]

echochrome™ Official Trailer
 [ http://www.youtube.com/watch?v=GybxIwfU4rI ]

Dialog templates made easy
 [ http://www.kkow.net/etep/code/dlgtemplate.html ]

The evolution of dialog templates - 32-bit Extended Templates
 [ http://blogs.msdn.com/oldnewthing/archive/2004/06/23/163596.aspx ]

C++ at Work: Dialog Templates, RegexTest
 [ http://msdn.microsoft.com/en-us/magazine/cc163755.aspx ]

Fight the dialog units, DPI and Large Fonts
 [ http://www.codeproject.com/KB/wtl/wtlsetdpi.aspx?fid=26185&df=90&mpp=25&noise=3&... ]

Programming and the Recession
 [ http://duartes.org/gustavo/blog/post/programming-and-the-recession ]

Intelligent Brawling
 [ http://www.gamasutra.com/view/feature/3931/intelligent_brawling.php?print=1 ]

Installing multiple CAB files with the same setup application
 [ http://www.pocketpcdn.com/articles/multicabinstall.html ]

machinarium
 [ http://www.machinarium.com/ ]

 Functional Programming HOWTO
 [ http://www.amk.ca/python/writing/functional ]

An Algorithm for Compressing Space and Time
 [ http://www.ddj.com/cpp/184406478 ]

The Game Developer Archives: 'Monsters From the Id: The Making of Doom'
 [ http://www.gamasutra.com/php-bin/news_index.php?story=21405 ]

Resident Evil Retrospective
 [ http://www.gametrailers.com/player/45114.html ]

Feb, 2009 ^

Nikon launches AF-S 35mm F1.8 DX prime
 [ http://www.dpreview.com/news/0902/09020901nikon35mm1p8.asp ]

Coca-Cola - Heist
 [ http://www.spike.com/video/coca-cola-bug/3104873 ]

WVGAFIX2
 [ http://www.portegeclub.com/forum/viewtopic.php?t=628&start=15&sid=20e5e378adf22d... ]

Eikon Digital Privacy manager by Upek at Macworld 2009
 [ http://www.youtube.com/watch?v=tggvtg1hX2U ]

Trapezoidal Shadow Maps (TSM) - Recipe
 [ http://www.comp.nus.edu.sg/~tants/tsm/TSM_recipe.html ]

Tutorial - Stenciled Shadow Volumes in OpenGL
 [ http://www.3ddrome.com/articles/shadowvolumes.php ]

onedotzero_adventures in motion, london 14-16 nov on Vimeo
 [ http://www.vimeo.com/2152272 ]

OpenGL Vertex Buffer Object (VBO)
 [ http://www.songho.ca/opengl/gl_vbo.html ]

Physics - Bullet HelloWorld example
 [ http://www.sjbaker.org/wiki/index.php?title=Physics_-_Bullet_HelloWorld_example ]

Citrix ICA Virtual Channels Backgrounder
 [ http://support.citrix.com/article/CTX116890 ]

Supporting a special device across ICA in both 32-bit and 64-bit
 [ http://66.165.176.42/display/xa/Supporting+a+special+device+across+ICA+in+both+3... ]

Gametrailers.com - XG Blast! - Trailer
 [ http://www.gametrailers.com/player/44770.html ]

01-25-09 - Low Level Threading Junk Part 1
 [ http://cbloomrants.blogspot.com/2009/01/01-25-09-low-level-threading-junk-part.h... ]

essays 'The art of prize-fighting' by Tom Chatfield Prospect Magazine January 2009 issue 154
 [ http://www.prospect-magazine.co.uk/article_details.php?id=10526 ]

Weak Pointers
 [ http://www.ddj.com/cpp/184402026 ]

Using Photoshop Lightroom, Part 2
 [ http://www.creativepro.com/article/using-photoshop-lightroom-part-2 ]

Nikon | Imaging Products | CaptureNX2 | LESSONS | Color Control Points
 [ http://www.capturenx.com/en/lessons/color/index.html ]

Nikkor AF-S 50mm f/1.4 G - Test Report / Review
 [ http://www.photozone.de/nikon--nikkor-aps-c-lens-tests/413-nikkor_50_14g ]

Talks Sir Ken Robinson: Do schools kill creativity?
 [ http://www.ted.com/index.php/talks/ken_robinson_says_schools_kill_creativity.htm... ]

A Conversation with Alan Kay - ACM Queue
 [ http://queue.acm.org/detail.cfm?id=1039523 ]

How Slow Are Virtual Functions Really? by Elan Ruskin
 [ http://assemblyrequired.crashworks.org/2009/01/19/how-slow-are-virtual-functions... ]

Rise and fall of software company by Maciej Sinilo
 [ http://msinilo.pl/blog/?p=281 ]

What are good rules of thumb for python imports?
 [ http://stackoverflow.com/questions/193919/what-are-good-rules-of-thumb-for-pytho... ]

Importing Python Modules
 [ http://effbot.org/zone/import-confusion.htm ]

Online portfolio ---- Jan Kurka
 [ http://www.midnight-illusion.com/main.htm ]

Freeware Game Pick: Walkie Tonky (Pieces Interactive)
 [ http://www.indiegames.com/blog/2009/01/freeware_game_pick_walkie_tonk.html ]

GT Countdown Top Ten Game Creators
 [ http://www.gametrailers.com/player/44356.html ]

 Acapela HQ TTS Interactive Demo
 [ http://www.acapela-group.com/text-to-speech-interactive-demo.html ]

Nikon 13mm f/5.6
 [ http://kenrockwell.com/nikon/13mm.htm ]

Jan, 2009 ^

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Jan, 2009 - Dumped Links - (c) Filip STOKLAS (FipS) - [ www ][ Guest Book ]